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wine
wine-cw
Commits
edfde7f9
Commit
edfde7f9
authored
Oct 26, 2000
by
Mark Dufour
Committed by
Alexandre Julliard
Oct 26, 2000
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Plain Diff
Implemented PolyDraw() and AngleArc().
parent
b5f8b922
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1 changed file
with
92 additions
and
4 deletions
+92
-4
painting.c
graphics/painting.c
+92
-4
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graphics/painting.c
View file @
edfde7f9
...
...
@@ -1021,8 +1021,39 @@ BOOL WINAPI PolyBezierTo( HDC hdc, const POINT* lppt, DWORD cPoints )
BOOL
WINAPI
AngleArc
(
HDC
hdc
,
INT
x
,
INT
y
,
DWORD
dwRadius
,
FLOAT
eStartAngle
,
FLOAT
eSweepAngle
)
{
FIXME
(
"AngleArc, stub
\n
"
);
return
0
;
int
x1
,
y1
,
x2
,
y2
;
BOOL
result
;
DC
*
dc
;
if
(
(
signed
int
)
dwRadius
<
0
)
return
FALSE
;
dc
=
DC_GetDCUpdate
(
hdc
);
if
(
!
dc
)
return
FALSE
;
if
(
dc
->
funcs
->
pAngleArc
)
{
result
=
dc
->
funcs
->
pAngleArc
(
dc
,
x
,
y
,
dwRadius
,
eStartAngle
,
eSweepAngle
);
GDI_ReleaseObj
(
hdc
);
return
result
;
}
GDI_ReleaseObj
(
hdc
);
x1
=
x
+
cos
(
eStartAngle
*
M_PI
/
180
)
*
dwRadius
;
y1
=
y
-
sin
(
eStartAngle
*
M_PI
/
180
)
*
dwRadius
;
x2
=
x
+
cos
((
eStartAngle
+
eSweepAngle
)
*
M_PI
/
180
)
*
dwRadius
;
y2
=
x
-
sin
((
eStartAngle
+
eSweepAngle
)
*
M_PI
/
180
)
*
dwRadius
;
LineTo
(
hdc
,
x1
,
y1
);
if
(
eSweepAngle
>=
0
)
result
=
Arc
(
hdc
,
x
-
dwRadius
,
y
-
dwRadius
,
x
+
dwRadius
,
y
+
dwRadius
,
x1
,
y1
,
x2
,
y2
);
else
result
=
Arc
(
hdc
,
x
-
dwRadius
,
y
-
dwRadius
,
x
+
dwRadius
,
y
+
dwRadius
,
x2
,
y2
,
x1
,
y1
);
if
(
result
)
MoveToEx
(
hdc
,
x2
,
y2
,
NULL
);
return
result
;
}
/***********************************************************************
...
...
@@ -1032,8 +1063,65 @@ BOOL WINAPI AngleArc(HDC hdc, INT x, INT y, DWORD dwRadius,
BOOL
WINAPI
PolyDraw
(
HDC
hdc
,
const
POINT
*
lppt
,
const
BYTE
*
lpbTypes
,
DWORD
cCount
)
{
FIXME
(
"PolyDraw, stub
\n
"
);
return
0
;
DC
*
dc
;
BOOL
result
;
POINT
lastmove
;
int
i
;
dc
=
DC_GetDCUpdate
(
hdc
);
if
(
!
dc
)
return
FALSE
;
if
(
dc
->
funcs
->
pPolyDraw
)
{
result
=
dc
->
funcs
->
pPolyDraw
(
dc
,
lppt
,
lpbTypes
,
cCount
);
GDI_ReleaseObj
(
hdc
);
return
result
;
}
GDI_ReleaseObj
(
hdc
);
/* check for each bezierto if there are two more points */
for
(
i
=
0
;
i
<
cCount
;
i
++
)
if
(
lpbTypes
[
i
]
!=
PT_MOVETO
&&
lpbTypes
[
i
]
&
PT_BEZIERTO
)
{
if
(
cCount
<
i
+
3
)
return
FALSE
;
else
i
+=
2
;
}
/* if no moveto occurs, we will close the figure here */
lastmove
.
x
=
dc
->
w
.
CursPosX
;
lastmove
.
y
=
dc
->
w
.
CursPosY
;
/* now let's draw */
for
(
i
=
0
;
i
<
cCount
;
i
++
)
if
(
lpbTypes
[
i
]
==
PT_MOVETO
)
{
MoveToEx
(
hdc
,
lppt
[
i
].
x
,
lppt
[
i
].
y
,
NULL
);
lastmove
.
x
=
dc
->
w
.
CursPosX
;
lastmove
.
y
=
dc
->
w
.
CursPosY
;
}
else
if
(
lpbTypes
[
i
]
&
PT_LINETO
)
{
LineTo
(
hdc
,
lppt
[
i
].
x
,
lppt
[
i
].
y
);
if
(
lpbTypes
[
i
]
&
PT_CLOSEFIGURE
)
LineTo
(
hdc
,
lastmove
.
x
,
lastmove
.
y
);
}
else
if
(
lpbTypes
[
i
]
&
PT_BEZIERTO
)
{
/* optimizeme: multiple BezierTo's with one PolyBezierTo call */
PolyBezierTo
(
hdc
,
&
lppt
[
i
],
3
);
i
+=
2
;
if
(
lpbTypes
[
i
]
&
PT_CLOSEFIGURE
)
LineTo
(
hdc
,
lastmove
.
x
,
lastmove
.
y
);
}
else
return
FALSE
;
return
TRUE
;
}
/******************************************************************
...
...
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