Commit f0a0714e authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Pass a sub-resource index instead of a miplevel to 2D texture methods.

parent ae0a4849
......@@ -333,17 +333,28 @@ static BOOL WINAPI IWineD3DTextureImpl_IsCondNP2(IWineD3DTexture *iface) {
return This->cond_np2;
}
/* *******************************************
IWineD3DTexture IWineD3DTexture parts follow
******************************************* */
static HRESULT WINAPI IWineD3DTextureImpl_GetLevelDesc(IWineD3DTexture *iface, UINT level, WINED3DSURFACE_DESC *desc)
static IWineD3DResourceImpl *texture_get_sub_resource(IWineD3DBaseTextureImpl *texture, UINT sub_resource_idx)
{
UINT sub_count = texture->baseTexture.level_count * texture->baseTexture.layer_count;
if (sub_resource_idx >= sub_count)
{
WARN("sub_resource_idx %u >= sub_count %u.\n", sub_resource_idx, sub_count);
return NULL;
}
return texture->baseTexture.sub_resources[sub_resource_idx];
}
static HRESULT WINAPI IWineD3DTextureImpl_GetLevelDesc(IWineD3DTexture *iface,
UINT sub_resource_idx, WINED3DSURFACE_DESC *desc)
{
IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
IWineD3DSurface *surface;
TRACE("iface %p, level %u, desc %p.\n", iface, level, desc);
TRACE("iface %p, sub_resource_idx %u, desc %p.\n", iface, sub_resource_idx, desc);
if (!(surface = (IWineD3DSurface *)basetexture_get_sub_resource(texture, 0, level)))
if (!(surface = (IWineD3DSurface *)texture_get_sub_resource(texture, sub_resource_idx)))
{
WARN("Failed to get sub-resource.\n");
return WINED3DERR_INVALIDCALL;
......@@ -355,14 +366,14 @@ static HRESULT WINAPI IWineD3DTextureImpl_GetLevelDesc(IWineD3DTexture *iface, U
}
static HRESULT WINAPI IWineD3DTextureImpl_GetSurfaceLevel(IWineD3DTexture *iface,
UINT level, IWineD3DSurface **surface)
UINT sub_resource_idx, IWineD3DSurface **surface)
{
IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
IWineD3DSurface *s;
TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
TRACE("iface %p, sub_resource_idx %u, surface %p.\n", iface, sub_resource_idx, surface);
if (!(s = (IWineD3DSurface *)basetexture_get_sub_resource(texture, 0, level)))
if (!(s = (IWineD3DSurface *)texture_get_sub_resource(texture, sub_resource_idx)))
{
WARN("Failed to get sub-resource.\n");
return WINED3DERR_INVALIDCALL;
......@@ -377,15 +388,15 @@ static HRESULT WINAPI IWineD3DTextureImpl_GetSurfaceLevel(IWineD3DTexture *iface
}
static HRESULT WINAPI IWineD3DTextureImpl_Map(IWineD3DTexture *iface,
UINT level, WINED3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
UINT sub_resource_idx, WINED3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
{
IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
IWineD3DSurface *surface;
TRACE("iface %p, level %u, locked_rect %p, rect %s, flags %#x.\n",
iface, level, locked_rect, wine_dbgstr_rect(rect), flags);
TRACE("iface %p, sub_resource_idx %u, locked_rect %p, rect %s, flags %#x.\n",
iface, sub_resource_idx, locked_rect, wine_dbgstr_rect(rect), flags);
if (!(surface = (IWineD3DSurface *)basetexture_get_sub_resource(texture, 0, level)))
if (!(surface = (IWineD3DSurface *)texture_get_sub_resource(texture, sub_resource_idx)))
{
WARN("Failed to get sub-resource.\n");
return WINED3DERR_INVALIDCALL;
......@@ -394,14 +405,14 @@ static HRESULT WINAPI IWineD3DTextureImpl_Map(IWineD3DTexture *iface,
return IWineD3DSurface_Map(surface, locked_rect, rect, flags);
}
static HRESULT WINAPI IWineD3DTextureImpl_Unmap(IWineD3DTexture *iface, UINT level)
static HRESULT WINAPI IWineD3DTextureImpl_Unmap(IWineD3DTexture *iface, UINT sub_resource_idx)
{
IWineD3DBaseTextureImpl *texture = (IWineD3DBaseTextureImpl *)iface;
IWineD3DSurface *surface;
TRACE("iface %p, level %u.\n", iface, level);
TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
if (!(surface = (IWineD3DSurface *)basetexture_get_sub_resource(texture, 0, level)))
if (!(surface = (IWineD3DSurface *)texture_get_sub_resource(texture, sub_resource_idx)))
{
WARN("Failed to get sub-resource.\n");
return WINED3DERR_INVALIDCALL;
......@@ -417,7 +428,7 @@ static HRESULT WINAPI IWineD3DTextureImpl_AddDirtyRect(IWineD3DTexture *iface, c
TRACE("iface %p, dirty_rect %s.\n", iface, wine_dbgstr_rect(dirty_rect));
if (!(surface = (IWineD3DSurfaceImpl *)basetexture_get_sub_resource(texture, 0, 0)))
if (!(surface = (IWineD3DSurfaceImpl *)texture_get_sub_resource(texture, 0)))
{
WARN("Failed to get sub-resource.\n");
return WINED3DERR_INVALIDCALL;
......
......@@ -2544,21 +2544,21 @@ interface IWineD3DBaseTexture : IWineD3DResource
interface IWineD3DTexture : IWineD3DBaseTexture
{
HRESULT GetLevelDesc(
[in] UINT level,
[in] UINT sub_resource_idx,
[out] WINED3DSURFACE_DESC *desc
);
HRESULT GetSurfaceLevel(
[in] UINT level,
[in] UINT sub_resource_idx,
[out] IWineD3DSurface **surface
);
HRESULT Map(
[in] UINT level,
[in] UINT sub_resource_idx,
[out] WINED3DLOCKED_RECT *locked_rect,
[in] const RECT *rect,
[in] DWORD flags
);
HRESULT Unmap(
[in] UINT level
[in] UINT sub_resource_idx
);
HRESULT AddDirtyRect(
[in] const RECT *dirty_rect
......
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