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wine
wine-cw
Commits
f6c90ec5
Commit
f6c90ec5
authored
Jan 01, 2014
by
Stefan Dösinger
Committed by
Alexandre Julliard
Jan 01, 2014
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d3dx9_36: Use D3DX_PI instead of M_PI.
parent
1e9fe22f
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mesh.c
dlls/d3dx9_36/mesh.c
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dlls/d3dx9_36/mesh.c
View file @
f6c90ec5
...
...
@@ -4637,8 +4637,8 @@ HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, U
}
/* phi = angle on xz plane wrt z axis */
phi_step
=
-
2
*
M
_PI
/
slices
;
phi_start
=
M_PI
/
2
;
phi_step
=
-
2
.
0
f
*
D3DX
_PI
/
slices
;
phi_start
=
D3DX_PI
/
2
.
0
f
;
if
(
!
compute_sincos_table
(
&
phi
,
phi_start
,
phi_step
,
slices
))
{
...
...
@@ -4649,7 +4649,7 @@ HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, U
}
/* theta = angle on xy plane wrt x axis */
theta_step
=
M
_PI
/
stacks
;
theta_step
=
D3DX
_PI
/
stacks
;
theta
=
theta_step
;
vertex
=
0
;
...
...
@@ -4806,8 +4806,8 @@ HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1
}
/* theta = angle on xy plane wrt x axis */
theta_step
=
-
2
*
M
_PI
/
slices
;
theta_start
=
M_PI
/
2
;
theta_step
=
-
2
.
0
f
*
D3DX
_PI
/
slices
;
theta_start
=
D3DX_PI
/
2
.
0
f
;
if
(
!
compute_sincos_table
(
&
theta
,
theta_start
,
theta_step
,
slices
))
{
...
...
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