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wine
wine-cw
Commits
f7eb64ce
Commit
f7eb64ce
authored
Sep 21, 2005
by
Oliver Stieber
Committed by
Alexandre Julliard
Sep 21, 2005
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Plain Diff
Correct the number of parameters (and partly their names) for the
undocumented functions ValidatePixelShader and ValidateVertexShader.
parent
a18b7baa
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2 changed files
with
12 additions
and
10 deletions
+12
-10
d3d8.spec
dlls/d3d8/d3d8.spec
+2
-2
shader.c
dlls/d3d8/shader.c
+10
-8
No files found.
dlls/d3d8/d3d8.spec
View file @
f7eb64ce
@ stdcall D3D8GetSWInfo()
@ stdcall DebugSetMute()
@ stdcall Direct3DCreate8(long)
@ stdcall ValidatePixelShader(ptr ptr)
@ stdcall ValidateVertexShader(ptr)
@ stdcall ValidatePixelShader(ptr
long long
ptr)
@ stdcall ValidateVertexShader(ptr
long long ptr
)
dlls/d3d8/shader.c
View file @
f7eb64ce
...
...
@@ -2365,15 +2365,17 @@ HRESULT WINAPI IDirect3DPixelShaderImpl_GetConstantF(IDirect3DPixelShaderImpl* T
/***********************************************************************
* ValidateVertexShader (D3D8.@)
*/
BOOL
WINAPI
ValidateVertexShader
(
LPVOID
what
)
{
FIXME
(
"(void): stub: %p
\n
"
,
what
);
return
0
;
BOOL
WINAPI
ValidateVertexShader
(
LPVOID
pFunction
,
int
param1
,
int
param2
,
LPVOID
toto
/* result? */
)
{
FIXME
(
"(void): stub: pFunction %p, param1 %d, param2 %d, result? %p
\n
"
,
pFunction
,
param1
,
param2
,
toto
);
return
0
;
}
/***********************************************************************
* ValidatePixelShader (D3D8.@)
*/
BOOL
WINAPI
ValidatePixelShader
(
LPVOID
what
,
LPVOID
toto
)
{
FIXME
(
"(void): stub: %p %p
\n
"
,
what
,
toto
);
return
TRUE
;
* * ValidatePixelShader (D3D8.@)
* */
BOOL
WINAPI
ValidatePixelShader
(
LPVOID
pFunction
,
int
param1
,
int
param2
,
LPVOID
toto
/* result? */
)
{
FIXME
(
"(void): stub: pFunction %p, param1 %d, param2 %d, result? %p
\n
"
,
pFunction
,
param1
,
param2
,
toto
);
return
TRUE
;
}
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