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wine
wine-cw
Commits
f846312f
Commit
f846312f
authored
Mar 19, 2014
by
Alexandre Julliard
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server: Restore the masks from the previous get_message when a wait is satisfied.
parent
fc183ba2
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1 changed file
with
14 additions
and
5 deletions
+14
-5
queue.c
server/queue.c
+14
-5
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server/queue.c
View file @
f846312f
...
...
@@ -117,8 +117,10 @@ struct msg_queue
struct
fd
*
fd
;
/* optional file descriptor to poll */
unsigned
int
wake_bits
;
/* wakeup bits */
unsigned
int
wake_mask
;
/* wakeup mask */
unsigned
int
wake_get_msg
;
/* wakeup mask of last get_message */
unsigned
int
changed_bits
;
/* changed wakeup bits */
unsigned
int
changed_mask
;
/* changed wakeup mask */
unsigned
int
changed_get_msg
;
/* changed wakeup mask of last get_message */
int
paint_count
;
/* pending paint messages count */
int
hotkey_count
;
/* pending hotkey messages count */
int
quit_message
;
/* is there a pending quit message? */
...
...
@@ -277,8 +279,10 @@ static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_
queue
->
fd
=
NULL
;
queue
->
wake_bits
=
0
;
queue
->
wake_mask
=
0
;
queue
->
wake_get_msg
=
0
;
queue
->
changed_bits
=
0
;
queue
->
changed_mask
=
0
;
queue
->
changed_get_msg
=
0
;
queue
->
paint_count
=
0
;
queue
->
hotkey_count
=
0
;
queue
->
quit_message
=
0
;
...
...
@@ -927,8 +931,8 @@ static int msg_queue_signaled( struct object *obj, struct wait_queue_entry *entr
static
void
msg_queue_satisfied
(
struct
object
*
obj
,
struct
wait_queue_entry
*
entry
)
{
struct
msg_queue
*
queue
=
(
struct
msg_queue
*
)
obj
;
queue
->
wake_mask
=
0
;
queue
->
changed_mask
=
0
;
queue
->
wake_mask
=
queue
->
wake_get_msg
;
queue
->
changed_mask
=
queue
->
changed_get_msg
;
}
static
void
msg_queue_destroy
(
struct
object
*
obj
)
...
...
@@ -2197,7 +2201,11 @@ DECL_HANDLER(set_queue_mask)
if
(
is_signaled
(
queue
))
{
/* if skip wait is set, do what would have been done in the subsequent wait */
if
(
req
->
skip_wait
)
queue
->
wake_mask
=
queue
->
changed_mask
=
0
;
if
(
req
->
skip_wait
)
{
queue
->
wake_mask
=
queue
->
wake_get_msg
;
queue
->
changed_mask
=
queue
->
changed_get_msg
;
}
else
wake_up
(
&
queue
->
obj
,
0
);
}
}
...
...
@@ -2369,6 +2377,7 @@ DECL_HANDLER(get_message)
if
(
!
queue
)
return
;
queue
->
last_get_msg
=
current_time
;
queue
->
wake_get_msg
=
queue
->
changed_get_msg
=
0
;
if
(
!
filter
)
filter
=
QS_ALLINPUT
;
/* first check for sent messages */
...
...
@@ -2440,8 +2449,8 @@ DECL_HANDLER(get_message)
}
if
(
get_win
==
-
1
&&
current
->
process
->
idle_event
)
set_event
(
current
->
process
->
idle_event
);
queue
->
wake_mask
=
req
->
wake_mask
;
queue
->
changed_mask
=
req
->
changed_mask
;
queue
->
wake_mask
=
queue
->
wake_get_msg
=
req
->
wake_mask
;
queue
->
changed_mask
=
queue
->
changed_get_msg
=
req
->
changed_mask
;
set_error
(
STATUS_PENDING
);
/* FIXME */
}
...
...
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