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wine
wine-cw
Commits
f87483c3
Commit
f87483c3
authored
Sep 23, 2011
by
Matteo Bruni
Committed by
Alexandre Julliard
Sep 26, 2011
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Plain Diff
d3d9/tests: Test creating shaders with wrong type or version.
parent
dffce5c0
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shader.c
dlls/d3d9/tests/shader.c
+69
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dlls/d3d9/tests/shader.c
View file @
f87483c3
...
...
@@ -209,6 +209,73 @@ static void test_pixel_shader_constant(IDirect3DDevice9 *device_ptr)
ok
(
hr
==
D3DERR_INVALIDCALL
,
"IDirect3DDevice9_SetPixelShaderConstantF returned 0x%08x
\n
"
,
hr
);
}
static
void
test_wrong_shader
(
IDirect3DDevice9
*
device_ptr
)
{
static
const
DWORD
simple_vs
[]
=
{
0xfffe0101
,
/* vs_1_1 */
0x0000001f
,
0x80000000
,
0x900f0000
,
/* dcl_position0 v0 */
0x00000009
,
0xc0010000
,
0x90e40000
,
0xa0e40000
,
/* dp4 oPos.x, v0, c0 */
0x00000009
,
0xc0020000
,
0x90e40000
,
0xa0e40001
,
/* dp4 oPos.y, v0, c1 */
0x00000009
,
0xc0040000
,
0x90e40000
,
0xa0e40002
,
/* dp4 oPos.z, v0, c2 */
0x00000009
,
0xc0080000
,
0x90e40000
,
0xa0e40003
,
/* dp4 oPos.w, v0, c3 */
0x0000ffff
/* END */
};
static
const
DWORD
simple_ps
[]
=
{
0xffff0101
,
/* ps_1_1 */
0x00000051
,
0xa00f0001
,
0x3f800000
,
0x00000000
,
0x00000000
,
0x00000000
,
/* def c1 = 1.0, 0.0, 0.0, 0.0 */
0x00000042
,
0xb00f0000
,
/* tex t0 */
0x00000008
,
0x800f0000
,
0xa0e40001
,
0xa0e40000
,
/* dp3 r0, c1, c0 */
0x00000005
,
0x800f0000
,
0x90e40000
,
0x80e40000
,
/* mul r0, v0, r0 */
0x00000005
,
0x800f0000
,
0xb0e40000
,
0x80e40000
,
/* mul r0, t0, r0 */
0x0000ffff
/* END */
};
#if 0
float4 main(const float4 color : COLOR) : SV_TARGET
{
float4 o;
o = color;
return o;
}
#endif
static
const
DWORD
ps_4_0
[]
=
{
0x43425844
,
0x4da9446f
,
0xfbe1f259
,
0x3fdb3009
,
0x517521fa
,
0x00000001
,
0x000001ac
,
0x00000005
,
0x00000034
,
0x0000008c
,
0x000000bc
,
0x000000f0
,
0x00000130
,
0x46454452
,
0x00000050
,
0x00000000
,
0x00000000
,
0x00000000
,
0x0000001c
,
0xffff0400
,
0x00000100
,
0x0000001c
,
0x7263694d
,
0x666f736f
,
0x52282074
,
0x4c482029
,
0x53204c53
,
0x65646168
,
0x6f432072
,
0x6c69706d
,
0x39207265
,
0x2e39322e
,
0x2e323539
,
0x31313133
,
0xababab00
,
0x4e475349
,
0x00000028
,
0x00000001
,
0x00000008
,
0x00000020
,
0x00000000
,
0x00000000
,
0x00000003
,
0x00000000
,
0x00000f0f
,
0x4f4c4f43
,
0xabab0052
,
0x4e47534f
,
0x0000002c
,
0x00000001
,
0x00000008
,
0x00000020
,
0x00000000
,
0x00000000
,
0x00000003
,
0x00000000
,
0x0000000f
,
0x545f5653
,
0x45475241
,
0xabab0054
,
0x52444853
,
0x00000038
,
0x00000040
,
0x0000000e
,
0x03001062
,
0x001010f2
,
0x00000000
,
0x03000065
,
0x001020f2
,
0x00000000
,
0x05000036
,
0x001020f2
,
0x00000000
,
0x00101e46
,
0x00000000
,
0x0100003e
,
0x54415453
,
0x00000074
,
0x00000002
,
0x00000000
,
0x00000000
,
0x00000002
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000001
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000001
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
0x00000000
,
};
IDirect3DVertexShader9
*
vs
;
IDirect3DPixelShader9
*
ps
;
HRESULT
hret
;
hret
=
IDirect3DDevice9_CreateVertexShader
(
device_ptr
,
simple_ps
,
&
vs
);
ok
(
hret
==
D3DERR_INVALIDCALL
,
"CreateVertexShader returned: hret 0x%x, shader_ptr %p.
\n
"
,
hret
,
vs
);
hret
=
IDirect3DDevice9_CreatePixelShader
(
device_ptr
,
simple_vs
,
&
ps
);
ok
(
hret
==
D3DERR_INVALIDCALL
,
"CreatePixelShader returned: hret 0x%x, shader_ptr %p.
\n
"
,
hret
,
ps
);
hret
=
IDirect3DDevice9_CreatePixelShader
(
device_ptr
,
ps_4_0
,
&
ps
);
ok
(
hret
==
D3DERR_INVALIDCALL
,
"CreatePixelShader returned: hret 0x%x, shader_ptr %p.
\n
"
,
hret
,
ps
);
}
START_TEST
(
shader
)
{
D3DCAPS9
caps
;
...
...
@@ -239,6 +306,8 @@ START_TEST(shader)
test_get_set_pixel_shader
(
device_ptr
);
/* No max pixel shader constant value??? */
test_pixel_shader_constant
(
device_ptr
);
if
(
caps
.
VertexShaderVersion
&
0xffff
)
test_wrong_shader
(
device_ptr
);
}
else
skip
(
"No pixel shader support
\n
"
);
...
...
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