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wine
wine-cw
Commits
faebcc02
Commit
faebcc02
authored
Jul 07, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Jul 08, 2011
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wined3d: Make the surface parameter to surface_translate_drawable_coords() const.
parent
bb4b86f3
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2 changed files
with
2 additions
and
2 deletions
+2
-2
surface.c
dlls/wined3d/surface.c
+1
-1
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-1
No files found.
dlls/wined3d/surface.c
View file @
faebcc02
...
...
@@ -4975,7 +4975,7 @@ static void fb_copy_to_texture_hwstretch(struct wined3d_surface *dst_surface, st
* drawable is limited to the window's client area. The sysmem and texture
* copies do have the full screen size. Note that GL has a bottom-left
* origin, while D3D has a top-left origin. */
void
surface_translate_drawable_coords
(
struct
wined3d_surface
*
surface
,
HWND
window
,
RECT
*
rect
)
void
surface_translate_drawable_coords
(
const
struct
wined3d_surface
*
surface
,
HWND
window
,
RECT
*
rect
)
{
UINT
drawable_height
;
...
...
dlls/wined3d/wined3d_private.h
View file @
faebcc02
...
...
@@ -2086,7 +2086,7 @@ void surface_set_container(struct wined3d_surface *surface,
enum
wined3d_container_type
type
,
void
*
container
)
DECLSPEC_HIDDEN
;
void
surface_set_texture_name
(
struct
wined3d_surface
*
surface
,
GLuint
name
,
BOOL
srgb_name
)
DECLSPEC_HIDDEN
;
void
surface_set_texture_target
(
struct
wined3d_surface
*
surface
,
GLenum
target
)
DECLSPEC_HIDDEN
;
void
surface_translate_drawable_coords
(
struct
wined3d_surface
*
surface
,
HWND
window
,
RECT
*
rect
)
DECLSPEC_HIDDEN
;
void
surface_translate_drawable_coords
(
const
struct
wined3d_surface
*
surface
,
HWND
window
,
RECT
*
rect
)
DECLSPEC_HIDDEN
;
void
surface_upload_data
(
struct
wined3d_surface
*
surface
,
const
struct
wined3d_gl_info
*
gl_info
,
const
struct
wined3d_format
*
format
,
const
RECT
*
src_rect
,
UINT
src_w
,
const
POINT
*
dst_point
,
BOOL
srgb
,
const
struct
wined3d_bo_address
*
data
)
DECLSPEC_HIDDEN
;
...
...
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