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wine
wine-cw
Commits
fb4d36c6
Commit
fb4d36c6
authored
Jul 10, 2023
by
Alistair Leslie-Hughes
Committed by
Alexandre Julliard
Jul 11, 2023
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Plain Diff
d3d9: Remove DECLSPEC_HIDDEN usage.
parent
9891cfa9
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1 changed file
with
37 additions
and
37 deletions
+37
-37
d3d9_private.h
dlls/d3d9/d3d9_private.h
+37
-37
No files found.
dlls/d3d9/d3d9_private.h
View file @
fb4d36c6
...
...
@@ -50,15 +50,15 @@
#define D3DFMT_RESZ MAKEFOURCC('R','E','S','Z')
#define D3D9_RESZ_CODE 0x7fa05000
extern
const
struct
wined3d_parent_ops
d3d9_null_wined3d_parent_ops
DECLSPEC_HIDDEN
;
extern
const
struct
wined3d_parent_ops
d3d9_null_wined3d_parent_ops
;
HRESULT
vdecl_convert_fvf
(
DWORD
FVF
,
D3DVERTEXELEMENT9
**
ppVertexElements
)
DECLSPEC_HIDDEN
;
D3DFORMAT
d3dformat_from_wined3dformat
(
enum
wined3d_format_id
format
)
DECLSPEC_HIDDEN
;
BOOL
is_gdi_compat_wined3dformat
(
enum
wined3d_format_id
format
)
DECLSPEC_HIDDEN
;
enum
wined3d_format_id
wined3dformat_from_d3dformat
(
D3DFORMAT
format
)
DECLSPEC_HIDDEN
;
unsigned
int
wined3dmapflags_from_d3dmapflags
(
unsigned
int
flags
,
unsigned
int
usage
)
DECLSPEC_HIDDEN
;
HRESULT
vdecl_convert_fvf
(
DWORD
FVF
,
D3DVERTEXELEMENT9
**
ppVertexElements
);
D3DFORMAT
d3dformat_from_wined3dformat
(
enum
wined3d_format_id
format
);
BOOL
is_gdi_compat_wined3dformat
(
enum
wined3d_format_id
format
);
enum
wined3d_format_id
wined3dformat_from_d3dformat
(
D3DFORMAT
format
);
unsigned
int
wined3dmapflags_from_d3dmapflags
(
unsigned
int
flags
,
unsigned
int
usage
);
void
present_parameters_from_wined3d_swapchain_desc
(
D3DPRESENT_PARAMETERS
*
present_parameters
,
const
struct
wined3d_swapchain_desc
*
swapchain_desc
,
DWORD
presentation_interval
)
DECLSPEC_HIDDEN
;
const
struct
wined3d_swapchain_desc
*
swapchain_desc
,
DWORD
presentation_interval
);
struct
d3d9
{
...
...
@@ -71,8 +71,8 @@ struct d3d9
};
void
d3d9_caps_from_wined3dcaps
(
const
struct
d3d9
*
d3d9
,
unsigned
int
adapter_ordinal
,
D3DCAPS9
*
caps
,
const
struct
wined3d_caps
*
wined3d_caps
)
DECLSPEC_HIDDEN
;
BOOL
d3d9_init
(
struct
d3d9
*
d3d9
,
BOOL
extended
)
DECLSPEC_HIDDEN
;
D3DCAPS9
*
caps
,
const
struct
wined3d_caps
*
wined3d_caps
);
BOOL
d3d9_init
(
struct
d3d9
*
d3d9
,
BOOL
extended
);
struct
fvf_declaration
{
...
...
@@ -124,7 +124,7 @@ struct d3d9_device
HRESULT
device_init
(
struct
d3d9_device
*
device
,
struct
d3d9
*
parent
,
struct
wined3d
*
wined3d
,
UINT
adapter
,
D3DDEVTYPE
device_type
,
HWND
focus_window
,
DWORD
flags
,
D3DPRESENT_PARAMETERS
*
parameters
,
D3DDISPLAYMODEEX
*
mode
)
DECLSPEC_HIDDEN
;
D3DPRESENT_PARAMETERS
*
parameters
,
D3DDISPLAYMODEEX
*
mode
);
struct
d3d9_resource
{
...
...
@@ -132,13 +132,13 @@ struct d3d9_resource
struct
wined3d_private_store
private_store
;
};
void
d3d9_resource_cleanup
(
struct
d3d9_resource
*
resource
)
DECLSPEC_HIDDEN
;
HRESULT
d3d9_resource_free_private_data
(
struct
d3d9_resource
*
resource
,
const
GUID
*
guid
)
DECLSPEC_HIDDEN
;
void
d3d9_resource_cleanup
(
struct
d3d9_resource
*
resource
);
HRESULT
d3d9_resource_free_private_data
(
struct
d3d9_resource
*
resource
,
const
GUID
*
guid
);
HRESULT
d3d9_resource_get_private_data
(
struct
d3d9_resource
*
resource
,
const
GUID
*
guid
,
void
*
data
,
DWORD
*
data_size
)
DECLSPEC_HIDDEN
;
void
d3d9_resource_init
(
struct
d3d9_resource
*
resource
)
DECLSPEC_HIDDEN
;
void
*
data
,
DWORD
*
data_size
);
void
d3d9_resource_init
(
struct
d3d9_resource
*
resource
);
HRESULT
d3d9_resource_set_private_data
(
struct
d3d9_resource
*
resource
,
const
GUID
*
guid
,
const
void
*
data
,
DWORD
data_size
,
DWORD
flags
)
DECLSPEC_HIDDEN
;
const
void
*
data
,
DWORD
data_size
,
DWORD
flags
);
struct
d3d9_volume
{
...
...
@@ -150,7 +150,7 @@ struct d3d9_volume
};
void
volume_init
(
struct
d3d9_volume
*
volume
,
struct
wined3d_texture
*
wined3d_texture
,
unsigned
int
sub_resource_idx
,
const
struct
wined3d_parent_ops
**
parent_ops
)
DECLSPEC_HIDDEN
;
unsigned
int
sub_resource_idx
,
const
struct
wined3d_parent_ops
**
parent_ops
);
struct
d3d9_swapchain
{
...
...
@@ -163,7 +163,7 @@ struct d3d9_swapchain
};
HRESULT
d3d9_swapchain_create
(
struct
d3d9_device
*
device
,
struct
wined3d_swapchain_desc
*
desc
,
unsigned
int
swap_interval
,
struct
d3d9_swapchain
**
swapchain
)
DECLSPEC_HIDDEN
;
unsigned
int
swap_interval
,
struct
d3d9_swapchain
**
swapchain
);
struct
d3d9_surface
{
...
...
@@ -179,13 +179,13 @@ struct d3d9_surface
struct
wined3d_swapchain
*
swapchain
;
};
struct
wined3d_rendertarget_view
*
d3d9_surface_acquire_rendertarget_view
(
struct
d3d9_surface
*
surface
)
DECLSPEC_HIDDEN
;
struct
wined3d_rendertarget_view
*
d3d9_surface_acquire_rendertarget_view
(
struct
d3d9_surface
*
surface
);
struct
d3d9_surface
*
d3d9_surface_create
(
struct
wined3d_texture
*
wined3d_texture
,
unsigned
int
sub_resource_idx
,
IUnknown
*
container
)
DECLSPEC_HIDDEN
;
struct
d3d9_device
*
d3d9_surface_get_device
(
const
struct
d3d9_surface
*
surface
)
DECLSPEC_HIDDEN
;
unsigned
int
sub_resource_idx
,
IUnknown
*
container
);
struct
d3d9_device
*
d3d9_surface_get_device
(
const
struct
d3d9_surface
*
surface
);
void
d3d9_surface_release_rendertarget_view
(
struct
d3d9_surface
*
surface
,
struct
wined3d_rendertarget_view
*
rtv
)
DECLSPEC_HIDDEN
;
struct
d3d9_surface
*
unsafe_impl_from_IDirect3DSurface9
(
IDirect3DSurface9
*
iface
)
DECLSPEC_HIDDEN
;
struct
wined3d_rendertarget_view
*
rtv
);
struct
d3d9_surface
*
unsafe_impl_from_IDirect3DSurface9
(
IDirect3DSurface9
*
iface
);
struct
d3d9_vertexbuffer
{
...
...
@@ -198,8 +198,8 @@ struct d3d9_vertexbuffer
};
HRESULT
vertexbuffer_init
(
struct
d3d9_vertexbuffer
*
buffer
,
struct
d3d9_device
*
device
,
UINT
size
,
UINT
usage
,
DWORD
fvf
,
D3DPOOL
pool
)
DECLSPEC_HIDDEN
;
struct
d3d9_vertexbuffer
*
unsafe_impl_from_IDirect3DVertexBuffer9
(
IDirect3DVertexBuffer9
*
iface
)
DECLSPEC_HIDDEN
;
UINT
size
,
UINT
usage
,
DWORD
fvf
,
D3DPOOL
pool
);
struct
d3d9_vertexbuffer
*
unsafe_impl_from_IDirect3DVertexBuffer9
(
IDirect3DVertexBuffer9
*
iface
);
struct
d3d9_indexbuffer
{
...
...
@@ -213,8 +213,8 @@ struct d3d9_indexbuffer
};
HRESULT
indexbuffer_init
(
struct
d3d9_indexbuffer
*
buffer
,
struct
d3d9_device
*
device
,
UINT
size
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
)
DECLSPEC_HIDDEN
;
struct
d3d9_indexbuffer
*
unsafe_impl_from_IDirect3DIndexBuffer9
(
IDirect3DIndexBuffer9
*
iface
)
DECLSPEC_HIDDEN
;
UINT
size
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
);
struct
d3d9_indexbuffer
*
unsafe_impl_from_IDirect3DIndexBuffer9
(
IDirect3DIndexBuffer9
*
iface
);
struct
d3d9_texture
{
...
...
@@ -241,9 +241,9 @@ static inline struct wined3d_texture *d3d9_texture_get_draw_texture(struct d3d9_
return
texture
->
draw_texture
?
texture
->
draw_texture
:
texture
->
wined3d_texture
;
}
struct
d3d9_texture
*
unsafe_impl_from_IDirect3DBaseTexture9
(
IDirect3DBaseTexture9
*
iface
)
DECLSPEC_HIDDEN
;
void
d3d9_texture_flag_auto_gen_mipmap
(
struct
d3d9_texture
*
texture
)
DECLSPEC_HIDDEN
;
void
d3d9_texture_gen_auto_mipmap
(
struct
d3d9_texture
*
texture
)
DECLSPEC_HIDDEN
;
struct
d3d9_texture
*
unsafe_impl_from_IDirect3DBaseTexture9
(
IDirect3DBaseTexture9
*
iface
);
void
d3d9_texture_flag_auto_gen_mipmap
(
struct
d3d9_texture
*
texture
);
void
d3d9_texture_gen_auto_mipmap
(
struct
d3d9_texture
*
texture
);
struct
d3d9_stateblock
{
...
...
@@ -254,7 +254,7 @@ struct d3d9_stateblock
};
HRESULT
stateblock_init
(
struct
d3d9_stateblock
*
stateblock
,
struct
d3d9_device
*
device
,
D3DSTATEBLOCKTYPE
type
,
struct
wined3d_stateblock
*
wined3d_stateblock
)
DECLSPEC_HIDDEN
;
D3DSTATEBLOCKTYPE
type
,
struct
wined3d_stateblock
*
wined3d_stateblock
);
struct
d3d9_vertex_declaration
{
...
...
@@ -269,9 +269,9 @@ struct d3d9_vertex_declaration
};
HRESULT
d3d9_vertex_declaration_create
(
struct
d3d9_device
*
device
,
const
D3DVERTEXELEMENT9
*
elements
,
struct
d3d9_vertex_declaration
**
declaration
)
DECLSPEC_HIDDEN
;
const
D3DVERTEXELEMENT9
*
elements
,
struct
d3d9_vertex_declaration
**
declaration
);
struct
d3d9_vertex_declaration
*
unsafe_impl_from_IDirect3DVertexDeclaration9
(
IDirect3DVertexDeclaration9
*
iface
)
DECLSPEC_HIDDEN
;
IDirect3DVertexDeclaration9
*
iface
);
struct
d3d9_vertexshader
{
...
...
@@ -282,8 +282,8 @@ struct d3d9_vertexshader
};
HRESULT
vertexshader_init
(
struct
d3d9_vertexshader
*
shader
,
struct
d3d9_device
*
device
,
const
DWORD
*
byte_code
)
DECLSPEC_HIDDEN
;
struct
d3d9_vertexshader
*
unsafe_impl_from_IDirect3DVertexShader9
(
IDirect3DVertexShader9
*
iface
)
DECLSPEC_HIDDEN
;
struct
d3d9_device
*
device
,
const
DWORD
*
byte_code
);
struct
d3d9_vertexshader
*
unsafe_impl_from_IDirect3DVertexShader9
(
IDirect3DVertexShader9
*
iface
);
struct
d3d9_pixelshader
{
...
...
@@ -294,8 +294,8 @@ struct d3d9_pixelshader
};
HRESULT
pixelshader_init
(
struct
d3d9_pixelshader
*
shader
,
struct
d3d9_device
*
device
,
const
DWORD
*
byte_code
)
DECLSPEC_HIDDEN
;
struct
d3d9_pixelshader
*
unsafe_impl_from_IDirect3DPixelShader9
(
IDirect3DPixelShader9
*
iface
)
DECLSPEC_HIDDEN
;
struct
d3d9_device
*
device
,
const
DWORD
*
byte_code
);
struct
d3d9_pixelshader
*
unsafe_impl_from_IDirect3DPixelShader9
(
IDirect3DPixelShader9
*
iface
);
struct
d3d9_query
{
...
...
@@ -306,7 +306,7 @@ struct d3d9_query
DWORD
data_size
;
};
HRESULT
query_init
(
struct
d3d9_query
*
query
,
struct
d3d9_device
*
device
,
D3DQUERYTYPE
type
)
DECLSPEC_HIDDEN
;
HRESULT
query_init
(
struct
d3d9_query
*
query
,
struct
d3d9_device
*
device
,
D3DQUERYTYPE
type
);
static
inline
struct
d3d9_device
*
impl_from_IDirect3DDevice9Ex
(
IDirect3DDevice9Ex
*
iface
)
{
...
...
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