Commit fb4d36c6 authored by Alistair Leslie-Hughes's avatar Alistair Leslie-Hughes Committed by Alexandre Julliard

d3d9: Remove DECLSPEC_HIDDEN usage.

parent 9891cfa9
......@@ -50,15 +50,15 @@
#define D3DFMT_RESZ MAKEFOURCC('R','E','S','Z')
#define D3D9_RESZ_CODE 0x7fa05000
extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops DECLSPEC_HIDDEN;
extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops;
HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN;
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int usage) DECLSPEC_HIDDEN;
HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements);
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format);
BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format);
enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format);
unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int usage);
void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval) DECLSPEC_HIDDEN;
const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval);
struct d3d9
{
......@@ -71,8 +71,8 @@ struct d3d9
};
void d3d9_caps_from_wined3dcaps(const struct d3d9 *d3d9, unsigned int adapter_ordinal,
D3DCAPS9 *caps, const struct wined3d_caps *wined3d_caps) DECLSPEC_HIDDEN;
BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN;
D3DCAPS9 *caps, const struct wined3d_caps *wined3d_caps);
BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended);
struct fvf_declaration
{
......@@ -124,7 +124,7 @@ struct d3d9_device
HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d,
UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN;
D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode);
struct d3d9_resource
{
......@@ -132,13 +132,13 @@ struct d3d9_resource
struct wined3d_private_store private_store;
};
void d3d9_resource_cleanup(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid) DECLSPEC_HIDDEN;
void d3d9_resource_cleanup(struct d3d9_resource *resource);
HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid);
HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid,
void *data, DWORD *data_size) DECLSPEC_HIDDEN;
void d3d9_resource_init(struct d3d9_resource *resource) DECLSPEC_HIDDEN;
void *data, DWORD *data_size);
void d3d9_resource_init(struct d3d9_resource *resource);
HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid,
const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN;
const void *data, DWORD data_size, DWORD flags);
struct d3d9_volume
{
......@@ -150,7 +150,7 @@ struct d3d9_volume
};
void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture,
unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops);
struct d3d9_swapchain
{
......@@ -163,7 +163,7 @@ struct d3d9_swapchain
};
HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
unsigned int swap_interval, struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN;
unsigned int swap_interval, struct d3d9_swapchain **swapchain);
struct d3d9_surface
{
......@@ -179,13 +179,13 @@ struct d3d9_surface
struct wined3d_swapchain *swapchain;
};
struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN;
struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface);
struct d3d9_surface *d3d9_surface_create(struct wined3d_texture *wined3d_texture,
unsigned int sub_resource_idx, IUnknown *container) DECLSPEC_HIDDEN;
struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface) DECLSPEC_HIDDEN;
unsigned int sub_resource_idx, IUnknown *container);
struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface);
void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface,
struct wined3d_rendertarget_view *rtv) DECLSPEC_HIDDEN;
struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
struct wined3d_rendertarget_view *rtv);
struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface);
struct d3d9_vertexbuffer
{
......@@ -198,8 +198,8 @@ struct d3d9_vertexbuffer
};
HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device,
UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN;
struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN;
UINT size, UINT usage, DWORD fvf, D3DPOOL pool);
struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface);
struct d3d9_indexbuffer
{
......@@ -213,8 +213,8 @@ struct d3d9_indexbuffer
};
HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device,
UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN;
struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN;
UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool);
struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface);
struct d3d9_texture
{
......@@ -241,9 +241,9 @@ static inline struct wined3d_texture *d3d9_texture_get_draw_texture(struct d3d9_
return texture->draw_texture ? texture->draw_texture : texture->wined3d_texture;
}
struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN;
void d3d9_texture_flag_auto_gen_mipmap(struct d3d9_texture *texture) DECLSPEC_HIDDEN;
void d3d9_texture_gen_auto_mipmap(struct d3d9_texture *texture) DECLSPEC_HIDDEN;
struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface);
void d3d9_texture_flag_auto_gen_mipmap(struct d3d9_texture *texture);
void d3d9_texture_gen_auto_mipmap(struct d3d9_texture *texture);
struct d3d9_stateblock
{
......@@ -254,7 +254,7 @@ struct d3d9_stateblock
};
HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN;
D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock);
struct d3d9_vertex_declaration
{
......@@ -269,9 +269,9 @@ struct d3d9_vertex_declaration
};
HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device,
const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) DECLSPEC_HIDDEN;
const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration);
struct d3d9_vertex_declaration *unsafe_impl_from_IDirect3DVertexDeclaration9(
IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN;
IDirect3DVertexDeclaration9 *iface);
struct d3d9_vertexshader
{
......@@ -282,8 +282,8 @@ struct d3d9_vertexshader
};
HRESULT vertexshader_init(struct d3d9_vertexshader *shader,
struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN;
struct d3d9_device *device, const DWORD *byte_code);
struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface);
struct d3d9_pixelshader
{
......@@ -294,8 +294,8 @@ struct d3d9_pixelshader
};
HRESULT pixelshader_init(struct d3d9_pixelshader *shader,
struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN;
struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN;
struct d3d9_device *device, const DWORD *byte_code);
struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface);
struct d3d9_query
{
......@@ -306,7 +306,7 @@ struct d3d9_query
DWORD data_size;
};
HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type);
static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface)
{
......
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