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wine
wine-cw
Commits
fc50e2b7
Commit
fc50e2b7
authored
Dec 10, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 11, 2012
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d3d10core: Get rid of a FIXME in d3d10_device_CreateGeometryShader().
parent
a6289a21
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device.c
dlls/d3d10core/device.c
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dlls/d3d10core/device.c
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fc50e2b7
...
...
@@ -1314,7 +1314,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateGeometryShader(ID3D10Device
struct
d3d10_geometry_shader
*
object
;
HRESULT
hr
;
FIXME
(
"iface %p, byte_code %p, byte_code_length %lu, shader %p stub!
\n
"
,
TRACE
(
"iface %p, byte_code %p, byte_code_length %lu, shader %p.
\n
"
,
iface
,
byte_code
,
byte_code_length
,
shader
);
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
));
...
...
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