Commit fe442b21 authored by Hans Leidekker's avatar Hans Leidekker Committed by Alexandre Julliard

Fix signed/unsigned comparison warnings.

parent b6b3fe10
......@@ -59,8 +59,7 @@ ULONG WINAPI IDirect3DCubeTexture8Impl_AddRef(LPDIRECT3DCUBETEXTURE8 iface) {
ULONG WINAPI IDirect3DCubeTexture8Impl_Release(LPDIRECT3DCUBETEXTURE8 iface) {
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
ULONG ref = --This->ref;
int i;
int j;
unsigned int i, j;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
......@@ -134,8 +133,7 @@ static const GLenum cube_targets[6] = {
};
void WINAPI IDirect3DCubeTexture8Impl_PreLoad(LPDIRECT3DCUBETEXTURE8 iface) {
int i;
int j;
unsigned int i, j;
ICOM_THIS(IDirect3DCubeTexture8Impl,iface);
TRACE("(%p) : About to load texture: dirtified(%d)\n", This, This->Dirty);
......
......@@ -604,7 +604,7 @@ void WINAPI IDirect3DDevice8Impl_GetGammaRamp(LPDIRECT3DDEVICE8 iface, D3DG
HRESULT WINAPI IDirect3DDevice8Impl_CreateTexture(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, UINT Levels, DWORD Usage,
D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture8** ppTexture) {
IDirect3DTexture8Impl *object;
int i;
unsigned int i;
UINT tmpW;
UINT tmpH;
......@@ -667,7 +667,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateVolumeTexture(LPDIRECT3DDEVICE8 ifac
D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture8** ppVolumeTexture) {
IDirect3DVolumeTexture8Impl *object;
int i;
unsigned int i;
UINT tmpW;
UINT tmpH;
UINT tmpD;
......@@ -759,7 +759,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CreateCubeTexture(LPDIRECT3DDEVICE8 iface,
IDirect3DCubeTexture8Impl *object;
ICOM_THIS(IDirect3DDevice8Impl,iface);
int i,j;
unsigned int i,j;
UINT tmpW;
/* Allocate the storage for it */
......@@ -1046,7 +1046,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_CopyRects(LPDIRECT3DDEVICE8 iface,
if (NULL != pSourceRectsArray && NULL != pDestPointsArray) {
int bytesPerPixel = ((IDirect3DSurface8Impl*) pSourceSurface)->bytesPerPixel;
int i;
unsigned int i;
/* Copy rect by rect */
for (i = 0; i < cRects; i++) {
......@@ -1205,7 +1205,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetFrontBuffer(LPDIRECT3DDEVICE8 iface, ID
vcheckGLcall("glPixelStorei");
/* stupid copy */
{
long j;
unsigned long j;
for (j = 0; j < This->PresentParms.BackBufferHeight; ++j) {
glReadPixels(0, This->PresentParms.BackBufferHeight - j - 1, This->PresentParms.BackBufferWidth, 1,
GL_BGRA, GL_UNSIGNED_BYTE, ((char*) lockedRect.pBits) + (j * lockedRect.Pitch));
......@@ -1361,7 +1361,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_Clear(LPDIRECT3DDEVICE8 iface, DWORD Count
GLfloat old_z_clear_value;
GLint old_stencil_clear_value;
GLfloat old_color_clear_value[4];
int i;
unsigned int i;
CONST D3DRECT* curRect;
TRACE("(%p) Count (%ld), pRects (%p), Flags (%lx), Z (%f), Stencil (%ld)\n", This,
......@@ -1464,7 +1464,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_Clear(LPDIRECT3DDEVICE8 iface, DWORD Count
}
HRESULT WINAPI IDirect3DDevice8Impl_SetTransform(LPDIRECT3DDEVICE8 iface, D3DTRANSFORMSTATETYPE d3dts, CONST D3DMATRIX* lpmatrix) {
ICOM_THIS(IDirect3DDevice8Impl,iface);
int k;
unsigned int k;
/* Most of this routine, comments included copied from ddraw tree initially: */
TRACE("(%p) : State=%d\n", This, d3dts);
......@@ -2527,7 +2527,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderState(LPDIRECT3DDEVICE8 iface, D3
case D3DRS_TEXTUREFACTOR :
{
int i;
unsigned int i;
/* Note the texture color applies to all textures whereas
GL_TEXTURE_ENV_COLOR applies to active only */
......@@ -3162,7 +3162,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetTexture(LPDIRECT3DDEVICE8 iface, DWORD
IDirect3DBaseTexture8 *oldTxt;
BOOL reapplyStates = TRUE;
DWORD oldTextureDimensions = -1;
INT oldTextureDimensions = -1;
DWORD reapplyFlags = 0;
ICOM_THIS(IDirect3DDevice8Impl,iface);
......
......@@ -521,7 +521,7 @@ void draw_vertex(LPDIRECT3DDEVICE8 iface, /* interf
BOOL isPtSize, float ptSize, /* pointSize */
D3DVECTOR_4 *texcoords, int *numcoords) /* texture info */
{
int textureNo;
unsigned int textureNo;
float s, t, r, q;
ICOM_THIS(IDirect3DDevice8Impl,iface);
......@@ -665,7 +665,7 @@ void draw_vertex(LPDIRECT3DDEVICE8 iface, /* interf
void drawStridedFast(LPDIRECT3DDEVICE8 iface, Direct3DVertexStridedData *sd,
int PrimitiveType, ULONG NumPrimitives,
const void *idxData, short idxSize, ULONG minIndex, ULONG startIdx) {
int textureNo = 0;
unsigned int textureNo = 0;
GLenum glPrimType = GL_POINTS;
int NumVertexes = NumPrimitives;
ICOM_THIS(IDirect3DDevice8Impl,iface);
......@@ -927,7 +927,7 @@ void drawStridedSlow(LPDIRECT3DDEVICE8 iface, Direct3DVertexStridedData *sd,
int PrimitiveType, ULONG NumPrimitives,
const void *idxData, short idxSize, ULONG minIndex, ULONG startIdx) {
int textureNo = 0;
unsigned int textureNo = 0;
GLenum glPrimType = GL_POINTS;
int NumVertexes = NumPrimitives;
const short *pIdxBufS = NULL;
......@@ -1237,7 +1237,7 @@ void drawStridedSoftwareVS(LPDIRECT3DDEVICE8 iface, Direct3DVertexStridedData *s
int PrimitiveType, ULONG NumPrimitives,
const void *idxData, short idxSize, ULONG minIndex, ULONG startIdx) {
int textureNo = 0;
unsigned int textureNo = 0;
GLenum glPrimType = GL_POINTS;
int NumVertexes = NumPrimitives;
const short *pIdxBufS = NULL;
......@@ -1467,7 +1467,7 @@ void drawPrimitive(LPDIRECT3DDEVICE8 iface,
BOOL isLightingOn = FALSE;
Direct3DVertexStridedData dataLocations;
ICOM_THIS(IDirect3DDevice8Impl,iface);
int i;
unsigned int i;
int useHW = FALSE;
/* Work out what the FVF should look like */
......
......@@ -62,7 +62,7 @@ HRESULT WINAPI IDirect3DDeviceImpl_InitStartupStateBlock(IDirect3DDevice8Impl* T
float f;
DWORD d;
} tmpfloat;
int i;
unsigned int i;
int j;
LPDIRECT3DDEVICE8 iface = (LPDIRECT3DDEVICE8) This;
......@@ -585,7 +585,7 @@ HRESULT WINAPI IDirect3DDeviceImpl_CaptureStateBlock(IDirect3DDevice8Impl* This,
IDirect3DDeviceImpl_DeleteStateBlock(This, tmpBlock);
} else {
int i, j;
unsigned int i, j;
PLIGHTINFOEL *src;
/* Recorded => Only update 'changed' values */
......
......@@ -59,7 +59,7 @@ ULONG WINAPI IDirect3DTexture8Impl_AddRef(LPDIRECT3DTEXTURE8 iface) {
ULONG WINAPI IDirect3DTexture8Impl_Release(LPDIRECT3DTEXTURE8 iface) {
ICOM_THIS(IDirect3DTexture8Impl,iface);
ULONG ref = --This->ref;
int i;
unsigned int i;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
......@@ -109,7 +109,7 @@ DWORD WINAPI IDirect3DTexture8Impl_GetPriority(LPDIRECT3DTEXTURE8 ifac
return 0;
}
void WINAPI IDirect3DTexture8Impl_PreLoad(LPDIRECT3DTEXTURE8 iface) {
int i;
unsigned int i;
ICOM_THIS(IDirect3DTexture8Impl,iface);
TRACE("(%p) : About to load texture\n", This);
......
......@@ -113,7 +113,7 @@ DWORD WINAPI IDirect3DVolumeTexture8Impl_GetPriority(LPDIRECT3DVOLUMET
return 0;
}
void WINAPI IDirect3DVolumeTexture8Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE8 iface) {
int i;
unsigned int i;
ICOM_THIS(IDirect3DVolumeTexture8Impl,iface);
TRACE("(%p) : About to load texture\n", This);
......
......@@ -61,8 +61,7 @@ ULONG WINAPI IDirect3DCubeTexture9Impl_AddRef(LPDIRECT3DCUBETEXTURE9 iface) {
ULONG WINAPI IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 iface) {
ICOM_THIS(IDirect3DCubeTexture9Impl,iface);
ULONG ref = --This->ref;
int i;
int j;
unsigned int i, j;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
......
......@@ -61,7 +61,7 @@ ULONG WINAPI IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface) {
ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) {
ICOM_THIS(IDirect3DTexture9Impl,iface);
ULONG ref = --This->ref;
int i;
unsigned int i;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
......
......@@ -70,7 +70,7 @@ static void pixel_convert_16_to_8(void *src, void *dst, DWORD width, DWORD heigh
static void palette_convert_16_to_8(
LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count
) {
int i;
unsigned int i;
unsigned int *pal = (unsigned int *) screen_palette;
for (i = 0; i < count; i++)
......@@ -82,7 +82,7 @@ static void palette_convert_16_to_8(
static void palette_convert_15_to_8(
LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count
) {
int i;
unsigned int i;
unsigned int *pal = (unsigned int *) screen_palette;
for (i = 0; i < count; i++)
......@@ -167,7 +167,7 @@ static void pixel_convert_32_to_8(
static void palette_convert_24_to_8(
LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count
) {
int i;
unsigned int i;
unsigned int *pal = (unsigned int *) screen_palette;
for (i = 0; i < count; i++)
......
......@@ -262,7 +262,7 @@ void dump_flexible_vertex(DWORD d3dvtVertexType)
FE(D3DFVF_DIFFUSE),
FE(D3DFVF_SPECULAR)
};
int i;
unsigned int i;
if (d3dvtVertexType & D3DFVF_RESERVED0) DPRINTF("D3DFVF_RESERVED0 ");
switch (d3dvtVertexType & D3DFVF_POSITION_MASK) {
......@@ -298,7 +298,7 @@ void
convert_FVF_to_strided_data(DWORD d3dvtVertexType, LPVOID lpvVertices, D3DDRAWPRIMITIVESTRIDEDDATA *strided, DWORD dwStartVertex)
{
int current_offset = 0;
int tex_index;
unsigned int tex_index;
int size = get_flexible_vertex_size(d3dvtVertexType);
lpvVertices = ((BYTE *) lpvVertices) + (size * dwStartVertex);
......
......@@ -162,7 +162,7 @@ DWORD InitTextureStageStateTab[] = {
void InitDefaultStateBlock(STATEBLOCK* lpStateBlock, int version)
{
int i, j;
unsigned int i, j;
TRACE("(%p,%d)\n", lpStateBlock, version);
memset(lpStateBlock, 0, sizeof(STATEBLOCK));
......
......@@ -1122,7 +1122,7 @@ GL_IDirect3DDeviceImpl_1_CreateExecuteBuffer(LPDIRECT3DDEVICE iface,
static void flush_zbuffer_to_GL(IDirect3DDeviceImpl *d3d_dev, LPCRECT pRect, IDirectDrawSurfaceImpl *surf) {
static BOOLEAN first = TRUE;
IDirect3DDeviceGLImpl* gl_d3d_dev = (IDirect3DDeviceGLImpl*) d3d_dev;
int row;
unsigned int row;
GLenum type;
if (first == TRUE) {
......@@ -1427,7 +1427,7 @@ static void draw_primitive_strided(IDirect3DDeviceImpl *This,
/* Some fast paths first before the generic case.... */
if ((d3dvtVertexType == D3DFVF_VERTEX) && (num_active_stages <= 1)) {
int index;
unsigned int index;
for (index = 0; index < dwIndexCount; index++) {
int i = (dwIndices == NULL) ? index : dwIndices[index];
......@@ -1448,7 +1448,7 @@ static void draw_primitive_strided(IDirect3DDeviceImpl *This,
tex_coord[0], tex_coord[1]);
}
} else if ((d3dvtVertexType == D3DFVF_TLVERTEX) && (num_active_stages <= 1)) {
int index;
unsigned int index;
for (index = 0; index < dwIndexCount; index++) {
int i = (dwIndices == NULL) ? index : dwIndices[index];
......@@ -1482,7 +1482,7 @@ static void draw_primitive_strided(IDirect3DDeviceImpl *This,
/* This is the 'slow path' but that should support all possible vertex formats out there...
Note that people should write a fast path for all vertex formats out there...
*/
int index;
unsigned int index;
static const D3DVALUE no_index[] = { 0.0, 0.0, 0.0, 0.0 };
for (index = 0; index < dwIndexCount; index++) {
......@@ -1535,7 +1535,7 @@ static void draw_primitive_strided(IDirect3DDeviceImpl *This,
}
if (TRACE_ON(ddraw_geom)) {
int tex_index;
unsigned int tex_index;
if ((d3dvtVertexType & D3DFVF_POSITION_MASK) == D3DFVF_XYZ) {
D3DVALUE *position =
......@@ -2781,12 +2781,12 @@ static HRESULT d3ddevice_clear(IDirect3DDeviceImpl *This,
IDirect3DDeviceGLImpl *glThis = (IDirect3DDeviceGLImpl *) This;
GLbitfield bitfield = 0;
D3DRECT rect;
int i;
unsigned int i;
TRACE("(%p)->(%08lx,%p,%08lx,%08lx,%f,%08lx)\n", This, dwCount, lpRects, dwFlags, dwColor, dvZ, dwStencil);
if (TRACE_ON(ddraw)) {
if (dwCount > 0) {
int i;
unsigned int i;
TRACE(" rectangles : \n");
for (i = 0; i < dwCount; i++) {
TRACE(" - %ld x %ld %ld x %ld\n", lpRects[i].u1.x1, lpRects[i].u2.y1, lpRects[i].u3.x2, lpRects[i].u4.y2);
......
......@@ -318,7 +318,7 @@ static void execute(IDirect3DExecuteBufferImpl *This,
/* Enough for the moment */
if (ci->dwFlags == D3DPROCESSVERTICES_TRANSFORMLIGHT) {
int nb;
unsigned int nb;
D3DVERTEX *src = ((LPD3DVERTEX) ((char *)This->desc.lpData + vs)) + ci->wStart;
D3DTLVERTEX *dst = ((LPD3DTLVERTEX) (This->vertex_data)) + ci->wDest;
D3DMATRIX *mat2 = lpDevice->world_mat;
......@@ -369,7 +369,7 @@ static void execute(IDirect3DExecuteBufferImpl *This,
}
} else if (ci->dwFlags == D3DPROCESSVERTICES_TRANSFORM) {
int nb;
unsigned int nb;
D3DLVERTEX *src = ((LPD3DLVERTEX) ((char *)This->desc.lpData + vs)) + ci->wStart;
D3DTLVERTEX *dst = ((LPD3DTLVERTEX) (This->vertex_data)) + ci->wDest;
D3DMATRIX mat;
......
......@@ -287,7 +287,7 @@ process_vertices_strided(IDirect3DVertexBufferImpl *This,
IDirect3DVertexBufferGLImpl *glThis = (IDirect3DVertexBufferGLImpl *) This;
DWORD size = get_flexible_vertex_size(dwVertexTypeDesc);
char *dest_ptr;
int i;
unsigned int i;
This->processed = TRUE;
......@@ -321,7 +321,7 @@ process_vertices_strided(IDirect3DVertexBufferImpl *This,
memcpy(&(glThis->proj_mat), device_impl->proj_mat, sizeof(D3DMATRIX));
for (i = 0; i < dwCount; i++) {
int tex_index;
unsigned int tex_index;
if ((dwVertexTypeDesc & D3DFVF_POSITION_MASK) == D3DFVF_XYZ) {
D3DVALUE *position =
......
......@@ -223,7 +223,7 @@ static DWORD choose_mode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP,
DWORD dwRefreshRate, DWORD dwFlags)
{
int best = -1;
int i;
unsigned int i;
if (!dd_gbl.dwNumModes) return 0;
......@@ -525,7 +525,7 @@ HRESULT WINAPI
HAL_DirectDraw_GetFourCCCodes(LPDIRECTDRAW7 iface, LPDWORD pNumCodes,
LPDWORD pCodes)
{
int i;
unsigned int i;
ICOM_THIS(IDirectDrawImpl,iface);
if (*pNumCodes)
*pNumCodes=dd_gbl.dwNumFourCC;
......
......@@ -802,7 +802,7 @@ BOOL Main_DirectDraw_DDSD_Match(const DDSURFACEDESC2* requested,
#undef CMP
int i;
unsigned int i;
if ((requested->dwFlags & provided->dwFlags) != requested->dwFlags)
return FALSE;
......
......@@ -121,7 +121,7 @@ Main_DirectDrawPalette_GetEntries(LPDIRECTDRAWPALETTE iface, DWORD dwFlags,
if (This->global.dwFlags & DDPCAPS_8BITENTRIES)
{
int i;
unsigned int i;
LPBYTE entry = (LPBYTE)palent;
for (i=dwStart; i < dwCount+dwStart; i++)
......@@ -145,7 +145,7 @@ Main_DirectDrawPalette_SetEntries(LPDIRECTDRAWPALETTE iface, DWORD dwFlags,
if (This->global.dwFlags & DDPCAPS_8BITENTRIES)
{
int i;
unsigned int i;
const BYTE* entry = (const BYTE*)palent;
for (i=dwStart; i < dwCount+dwStart; i++)
......
......@@ -1257,7 +1257,7 @@ void DIB_DirectDrawSurface_update_palette(IDirectDrawSurfaceImpl* This,
LPPALETTEENTRY palent)
{
RGBQUAD col[256];
int n;
unsigned int n;
HDC dc;
TRACE("updating primary palette\n");
......
......@@ -554,7 +554,7 @@ Main_DirectDrawSurface_Flip(LPDIRECTDRAWSURFACE7 iface,
valid_windows++;
if (valid_windows < NUMBER_OF_WINDOWS) {
int i;
unsigned int i;
tot_meas = valid_windows * MEASUREMENT_WINDOW;
for (i = 0; i < valid_windows; i++) {
total_time += perf_storage[i];
......
......@@ -990,8 +990,8 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
case CONVERT_PALETTED: {
IDirectDrawPaletteImpl* pal = current_surface->palette;
BYTE table[256][4];
int i;
int x, y;
unsigned int i;
unsigned int x, y;
BYTE *src = (BYTE *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (pal == NULL) {
......@@ -1044,7 +1044,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
Note2: when using color-keying + alpha, are the alpha bits part of the
color-space or not ?
*/
int x, y;
unsigned int x, y;
WORD *src = (WORD *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (*temp_buffer == NULL)
......@@ -1067,7 +1067,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
case CONVERT_CK_5551: {
/* Change the alpha value of the color-keyed pixels to emulate color-keying. */
int x, y;
unsigned int x, y;
WORD *src = (WORD *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (*temp_buffer == NULL)
......@@ -1090,7 +1090,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
case CONVERT_CK_4444: {
/* Change the alpha value of the color-keyed pixels to emulate color-keying. */
int x, y;
unsigned int x, y;
WORD *src = (WORD *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (*temp_buffer == NULL)
......@@ -1113,7 +1113,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
case CONVERT_CK_4444_ARGB: {
/* Move the four Alpha bits... */
int x, y;
unsigned int x, y;
WORD *src = (WORD *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (*temp_buffer == NULL)
......@@ -1135,7 +1135,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
} break;
case CONVERT_CK_1555: {
int x, y;
unsigned int x, y;
WORD *src = (WORD *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (*temp_buffer == NULL)
......@@ -1158,7 +1158,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
case CONVERT_555: {
/* Converting the 0555 format in 5551 packed */
int x, y;
unsigned int x, y;
WORD *src = (WORD *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (*temp_buffer == NULL)
......@@ -1192,7 +1192,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
case CONVERT_CK_RGB24: {
/* This is a pain :-) */
int x, y;
unsigned int x, y;
BYTE *src = (BYTE *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top));
DWORD *dst;
......@@ -1217,7 +1217,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
case CONVERT_CK_8888: {
/* Just use the alpha component to handle color-keying... */
int x, y;
unsigned int x, y;
DWORD *src = (DWORD *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (*temp_buffer == NULL)
......@@ -1239,7 +1239,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
} break;
case CONVERT_CK_8888_ARGB: {
int x, y;
unsigned int x, y;
DWORD *src = (DWORD *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (*temp_buffer == NULL)
......@@ -1262,7 +1262,7 @@ HRESULT upload_surface_to_tex_memory(RECT *rect, DWORD xoffset, DWORD yoffset, v
case CONVERT_RGB32_888: {
/* Just add an alpha component and handle color-keying... */
int x, y;
unsigned int x, y;
DWORD *src = (DWORD *) (((BYTE *) src_d->lpSurface) + (bpp * rect->left) + (src_d->u1.lPitch * rect->top)), *dst;
if (*temp_buffer == NULL)
......
......@@ -43,7 +43,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(dinput);
*/
void _dump_cooperativelevel_DI(DWORD dwFlags) {
if (TRACE_ON(dinput)) {
int i;
unsigned int i;
static const struct {
DWORD mask;
const char *name;
......@@ -64,7 +64,7 @@ void _dump_cooperativelevel_DI(DWORD dwFlags) {
void _dump_EnumObjects_flags(DWORD dwFlags) {
if (TRACE_ON(dinput)) {
int i;
unsigned int i;
DWORD type, instance;
static const struct {
DWORD mask;
......@@ -134,7 +134,7 @@ void _dump_OBJECTINSTANCEW(DIDEVICEOBJECTINSTANCEW *ddoi) {
/* This function is a helper to convert a GUID into any possible DInput GUID out there */
const char *_dump_dinput_GUID(const GUID *guid) {
int i;
unsigned int i;
static const struct {
const GUID *guid;
const char *name;
......@@ -179,7 +179,7 @@ const char *_dump_dinput_GUID(const GUID *guid) {
}
void _dump_DIDATAFORMAT(const DIDATAFORMAT *df) {
int i;
unsigned int i;
TRACE("Dumping DIDATAFORMAT structure:\n");
TRACE(" - dwSize: %ld\n", df->dwSize);
......@@ -284,7 +284,7 @@ void release_DataFormat(DataFormat * format)
DataFormat *create_DataFormat(const DIDATAFORMAT *wine_format, LPCDIDATAFORMAT asked_format, int *offset) {
DataFormat *ret;
DataTransform *dt;
int i, j;
unsigned int i, j;
int same = 1;
int *done;
int index = 0;
......
......@@ -57,7 +57,7 @@ extern void release_DataFormat(DataFormat *df) ;
{ \
/* If queue_len > 0, queuing is requested -> TRACE the event queued */ \
if (This->queue_len > 0) { \
DWORD nq; \
int nq; \
TRACE(" queueing %d at offset %d (queue head %d / size %d)\n", \
(int) (data), (int) (offset), \
(int) (This->queue_head), (int) (This->queue_len)); \
......
......@@ -206,7 +206,7 @@ static char *_dump_DIDEVTYPE_value(DWORD dwDevType) {
static void _dump_EnumDevices_dwFlags(DWORD dwFlags) {
if (TRACE_ON(dinput)) {
int i;
unsigned int i;
static const struct {
DWORD mask;
const char *name;
......
......@@ -381,7 +381,7 @@ static HRESULT WINAPI JoystickAImpl_SetDataFormat(
LPCDIDATAFORMAT df)
{
ICOM_THIS(JoystickImpl,iface);
int i;
unsigned int i;
LPDIDATAFORMAT new_df = 0;
LPDIOBJECTDATAFORMAT new_rgodf = 0;
ObjProps * new_props = 0;
......@@ -1051,7 +1051,7 @@ HRESULT WINAPI JoystickAImpl_GetObjectInfo(
{
ICOM_THIS(JoystickImpl,iface);
DIDEVICEOBJECTINSTANCEA didoiA;
int i;
unsigned int i;
TRACE("(%p,%p,%ld,0x%08lx(%s))\n",
iface, pdidoi, dwObj, dwHow,
......
......@@ -723,7 +723,8 @@ static HRESULT WINAPI SysMouseAImpl_GetDeviceData(LPDIRECTINPUTDEVICE8A iface,
DWORD flags
) {
ICOM_THIS(SysMouseImpl,iface);
DWORD len, nqtail;
DWORD len;
int nqtail;
TRACE("(%p)->(dods=%ld,entries=%ld,fl=0x%08lx)\n",This,dodsize,*entries,flags);
......
......@@ -898,7 +898,7 @@ HRESULT WINAPI DMUSIC_InitLoaderSettings (LPDIRECTMUSICLOADER8 iface) {
&CLSID_DirectSoundWave
};
int i;
unsigned int i;
WCHAR wszCurrent[MAX_PATH];
TRACE(": (%p)\n", This);
......
......@@ -118,7 +118,7 @@ HRESULT WINAPI IDirectMusicCollectionImpl_IDirectMusicCollection_GetInstrument (
HRESULT WINAPI IDirectMusicCollectionImpl_IDirectMusicCollection_EnumInstrument (LPDIRECTMUSICCOLLECTION iface, DWORD dwIndex, DWORD* pdwPatch, LPWSTR pwszName, DWORD dwNameLen) {
ICOM_THIS_MULTI(IDirectMusicCollectionImpl, CollectionVtbl, iface);
int r = 0;
unsigned int r = 0;
DMUS_PRIVATE_INSTRUMENTENTRY *tmpEntry;
struct list *listEntry;
......
......@@ -106,7 +106,7 @@ static HRESULT WINAPI IDirectSoundNotifyImpl_SetNotificationPositions(
}
if (TRACE_ON(dsound)) {
int i;
unsigned int i;
for (i=0;i<howmuch;i++)
TRACE("notify at %ld to 0x%08lx\n",
notify[i].dwOffset,(DWORD)notify[i].hEventNotify);
......
......@@ -828,7 +828,7 @@ static HRESULT WINAPI IDirectSoundCaptureNotifyImpl_SetNotificationPositions(
}
if (TRACE_ON(dsound)) {
int i;
unsigned int i;
for (i=0;i<howmuch;i++)
TRACE("notify at %ld to 0x%08lx\n",
notify[i].dwOffset,(DWORD)notify[i].hEventNotify);
......@@ -1338,7 +1338,7 @@ IDirectSoundCaptureBufferImpl_Start(
if (ipDSC->buffer) {
if (This->nrofnotifies) {
unsigned c;
int c;
ipDSC->nrofpwaves = This->nrofnotifies;
TRACE("nrofnotifies=%d\n", This->nrofnotifies);
......
......@@ -95,7 +95,7 @@ static void _dump_DSCAPS(DWORD xmask) {
FE(DSCAPS_SECONDARY16BIT)
#undef FE
};
int i;
unsigned int i;
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
if ((flags[i].mask & xmask) == flags[i].mask)
......@@ -123,7 +123,7 @@ static void _dump_DSBCAPS(DWORD xmask) {
FE(DSBCAPS_MUTE3DATMAXDISTANCE)
#undef FE
};
int i;
unsigned int i;
for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
if ((flags[i].mask & xmask) == flags[i].mask)
......@@ -263,7 +263,7 @@ static ULONG WINAPI IDirectSoundImpl_Release(
ref = InterlockedDecrement(&This->ref);
if (ref == 0) {
HRESULT hres;
UINT i;
INT i;
timeKillEvent(This->timerID);
timeEndPeriod(DS_TIME_RES);
......
......@@ -509,7 +509,8 @@ static DWORD DSOUND_MixInBuffer(IDirectSoundBufferImpl *dsb, DWORD writepos, DWO
static void DSOUND_PhaseCancel(IDirectSoundBufferImpl *dsb, DWORD writepos, DWORD len)
{
INT i, ilen, field, nBlockAlign, todo;
INT ilen, field, nBlockAlign;
UINT i, todo;
BYTE *buf, *ibuf;
TRACE("(%p,%ld,%ld)\n",dsb,writepos,len);
......
......@@ -372,7 +372,7 @@ static HRESULT WINAPI DSPROPERTY_Description1(
if ( IsEqualGUID( &ppd->DeviceId, &DSDEVID_DefaultPlayback) ||
IsEqualGUID( &ppd->DeviceId, &DSDEVID_DefaultVoicePlayback) ) {
ULONG wod;
int wodn;
unsigned int wodn;
TRACE("DataFlow=DIRECTSOUNDDEVICE_DATAFLOW_RENDER\n");
ppd->DataFlow = DIRECTSOUNDDEVICE_DATAFLOW_RENDER;
wodn = waveOutGetNumDevs();
......@@ -401,7 +401,7 @@ static HRESULT WINAPI DSPROPERTY_Description1(
} else if ( IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultCapture) ||
IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultVoiceCapture) ) {
ULONG wid;
int widn;
unsigned int widn;
TRACE("DataFlow=DIRECTSOUNDDEVICE_DATAFLOW_CAPTURE\n");
ppd->DataFlow = DIRECTSOUNDDEVICE_DATAFLOW_CAPTURE;
widn = waveInGetNumDevs();
......@@ -430,7 +430,7 @@ static HRESULT WINAPI DSPROPERTY_Description1(
} else {
BOOL found = FALSE;
ULONG wod;
int wodn;
unsigned int wodn;
/* given specific device so try the render devices first */
wodn = waveOutGetNumDevs();
for (wod = 0; wod < wodn; wod++) {
......@@ -461,7 +461,7 @@ static HRESULT WINAPI DSPROPERTY_Description1(
if (found == FALSE) {
ULONG wid;
int widn;
unsigned int widn;
/* given specific device so try the capture devices next */
widn = waveInGetNumDevs();
for (wid = 0; wid < widn; wid++) {
......@@ -538,7 +538,7 @@ static HRESULT WINAPI DSPROPERTY_DescriptionA(
if ( IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultPlayback) ||
IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultVoicePlayback) ) {
ULONG wod;
int wodn;
unsigned int wodn;
TRACE("DataFlow=DIRECTSOUNDDEVICE_DATAFLOW_RENDER\n");
ppd->DataFlow = DIRECTSOUNDDEVICE_DATAFLOW_RENDER;
wodn = waveOutGetNumDevs();
......@@ -574,7 +574,7 @@ static HRESULT WINAPI DSPROPERTY_DescriptionA(
} else if (IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultCapture) ||
IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultVoiceCapture) ) {
ULONG wid;
int widn;
unsigned int widn;
TRACE("DataFlow=DIRECTSOUNDDEVICE_DATAFLOW_CAPTURE\n");
ppd->DataFlow = DIRECTSOUNDDEVICE_DATAFLOW_CAPTURE;
widn = waveInGetNumDevs();
......@@ -611,7 +611,7 @@ static HRESULT WINAPI DSPROPERTY_DescriptionA(
} else {
BOOL found = FALSE;
ULONG wod;
int wodn;
unsigned int wodn;
/* given specific device so try the render devices first */
wodn = waveOutGetNumDevs();
for (wod = 0; wod < wodn; wod++) {
......@@ -694,7 +694,7 @@ static HRESULT WINAPI DSPROPERTY_DescriptionW(
if ( IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultPlayback) ||
IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultVoicePlayback) ) {
ULONG wod;
int wodn;
unsigned int wodn;
TRACE("DataFlow=DIRECTSOUNDDEVICE_DATAFLOW_RENDER\n");
ppd->DataFlow = DIRECTSOUNDDEVICE_DATAFLOW_RENDER;
wodn = waveOutGetNumDevs();
......@@ -730,7 +730,7 @@ static HRESULT WINAPI DSPROPERTY_DescriptionW(
} else if (IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultCapture) ||
IsEqualGUID( &ppd->DeviceId , &DSDEVID_DefaultVoiceCapture) ) {
ULONG wid;
int widn;
unsigned int widn;
TRACE("DataFlow=DIRECTSOUNDDEVICE_DATAFLOW_CAPTURE\n");
ppd->DataFlow = DIRECTSOUNDDEVICE_DATAFLOW_CAPTURE;
widn = waveInGetNumDevs();
......@@ -767,7 +767,7 @@ static HRESULT WINAPI DSPROPERTY_DescriptionW(
} else {
BOOL found = FALSE;
ULONG wod;
int wodn;
unsigned int wodn;
/* given specific device so try the render devices first */
wodn = waveOutGetNumDevs();
for (wod = 0; wod < wodn; wod++) {
......
......@@ -189,7 +189,7 @@ X(EMR_CREATECOLORSPACEW)
*/
static const char *get_emr_name(DWORD type)
{
int i;
unsigned int i;
for(i = 0; i < sizeof(emr_names) / sizeof(emr_names[0]); i++)
if(type == emr_names[i].type) return emr_names[i].name;
TRACE("Unknown record type %ld\n", type);
......
......@@ -473,7 +473,8 @@ EMFDRV_PolyPolylinegon( PHYSDEV dev, const POINT* pt, const INT* counts, UINT po
DWORD iType)
{
EMRPOLYPOLYLINE *emr;
DWORD cptl = 0, poly, size, point;
DWORD cptl = 0, poly, size;
INT point;
RECTL bounds;
const POINT *pts;
BOOL ret;
......
......@@ -1867,7 +1867,7 @@ BOOL WINAPI GetCharABCWidthsW( HDC hdc, UINT firstChar, UINT lastChar,
LPABC abc )
{
DC *dc = DC_GetDCPtr(hdc);
int i;
unsigned int i;
BOOL ret = FALSE;
if(dc->gdiFont)
......@@ -2022,7 +2022,7 @@ DWORD WINAPI GetKerningPairsA( HDC hDC, DWORD cPairs,
DWORD WINAPI GetKerningPairsW( HDC hDC, DWORD cPairs,
LPKERNINGPAIR lpKerningPairs )
{
int i;
unsigned int i;
FIXME("(%p,%ld,%p): almost empty stub!\n", hDC, cPairs, lpKerningPairs);
for (i = 0; i < cPairs; i++)
lpKerningPairs[i].iKernAmount = 0;
......
......@@ -1409,9 +1409,9 @@ static LONG load_VDMX(GdiFont font, LONG height)
BYTE hdr[6], tmp[2], group[4];
BYTE devXRatio, devYRatio;
USHORT numRecs, numRatios;
DWORD offset = -1;
DWORD result, offset = -1;
LONG ppem = 0;
int i, result;
int i;
result = WineEngGetFontData(font, MS_VDMX_TAG, 0, hdr, 6);
......@@ -1541,7 +1541,7 @@ static void calc_hash(FONT_DESC *pfd)
{
DWORD hash = 0, *ptr, two_chars;
WORD *pwc;
int i;
unsigned int i;
for(i = 0, ptr = (DWORD*)&pfd->matrix; i < sizeof(FMAT2)/sizeof(DWORD); i++, ptr++)
hash ^= *ptr;
......@@ -2432,7 +2432,7 @@ DWORD WineEngGetGlyphOutline(GdiFont font, UINT glyph, UINT format,
case GGO_GRAY8_BITMAP:
case WINE_GGO_GRAY16_BITMAP:
{
int mult, row, col;
unsigned int mult, row, col;
BYTE *start, *ptr;
width = lpgm->gmBlackBoxX;
......
......@@ -454,7 +454,7 @@ static const struct DefaultFontInfo default_fonts[] =
*/
static const struct DefaultFontInfo* get_default_fonts(UINT charset)
{
int n;
unsigned int n;
for(n=0;n<(sizeof(default_fonts)/sizeof(default_fonts[0]));n++)
{
......@@ -1265,7 +1265,8 @@ RGB(0x80,0x80,0x80), RGB(0xc0,0xc0,0xc0)
INT WINAPI EnumObjects( HDC hdc, INT nObjType,
GOBJENUMPROC lpEnumFunc, LPARAM lParam )
{
INT i, retval = 0;
UINT i;
INT retval = 0;
LOGPEN pen;
LOGBRUSH brush;
......
......@@ -201,7 +201,7 @@ MFDRV_PolyPolygon( PHYSDEV dev, const POINT* pt, const INT* counts, UINT polygon
BOOL ret;
DWORD len;
METARECORD *mr;
int i,j;
unsigned int i,j;
LPPOINT16 pt16;
INT16 totalpoint16 = 0;
INT16 * pointcounts;
......
......@@ -40,7 +40,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(metafile);
UINT MFDRV_AddHandle( PHYSDEV dev, HGDIOBJ obj )
{
METAFILEDRV_PDEVICE *physDev = (METAFILEDRV_PDEVICE *)dev;
INT16 index;
UINT16 index;
for(index = 0; index < physDev->handles_size; index++)
if(physDev->handles[index] == 0) break;
......
......@@ -79,7 +79,7 @@ MFDRV_ExtTextOut( PHYSDEV dev, INT x, INT y, UINT flags,
RECT16 rect16;
LPINT16 lpdx16 = NULL;
BOOL ret;
int i, j;
unsigned int i, j;
LPSTR ascii;
DWORD len;
CHARSETINFO csi;
......
......@@ -818,7 +818,7 @@ BOOL WINAPI PolyDraw(HDC hdc, const POINT *lppt, const BYTE *lpbTypes,
DC *dc;
BOOL result;
POINT lastmove;
int i;
unsigned int i;
dc = DC_GetDCUpdate( hdc );
if(!dc) return FALSE;
......@@ -1137,7 +1137,7 @@ POINT *GDI_Bezier( const POINT *Points, INT count, INT *nPtsOut )
BOOL WINAPI GdiGradientFill( HDC hdc, TRIVERTEX *vert_array, ULONG nvert,
void * grad_array, ULONG ngrad, ULONG mode )
{
int i;
unsigned int i;
TRACE("vert_array:0x%08lx nvert:%ld grad_array:0x%08lx ngrad:%ld\n",
(long)vert_array, nvert, (long)grad_array, ngrad);
......
......@@ -870,7 +870,7 @@ BOOL PATH_PolyBezierTo(DC *dc, const POINT *pts, DWORD cbPoints)
{
GdiPath *pPath = &dc->path;
POINT pt;
INT i;
UINT i;
/* Check that path is open */
if(pPath->state!=PATH_Open)
......@@ -901,7 +901,7 @@ BOOL PATH_PolyBezier(DC *dc, const POINT *pts, DWORD cbPoints)
{
GdiPath *pPath = &dc->path;
POINT pt;
INT i;
UINT i;
/* Check that path is open */
if(pPath->state!=PATH_Open)
......@@ -920,7 +920,7 @@ BOOL PATH_Polyline(DC *dc, const POINT *pts, DWORD cbPoints)
{
GdiPath *pPath = &dc->path;
POINT pt;
INT i;
UINT i;
/* Check that path is open */
if(pPath->state!=PATH_Open)
......@@ -939,7 +939,7 @@ BOOL PATH_PolylineTo(DC *dc, const POINT *pts, DWORD cbPoints)
{
GdiPath *pPath = &dc->path;
POINT pt;
INT i;
UINT i;
/* Check that path is open */
if(pPath->state!=PATH_Open)
......@@ -972,7 +972,7 @@ BOOL PATH_Polygon(DC *dc, const POINT *pts, DWORD cbPoints)
{
GdiPath *pPath = &dc->path;
POINT pt;
INT i;
UINT i;
/* Check that path is open */
if(pPath->state!=PATH_Open)
......@@ -994,7 +994,8 @@ BOOL PATH_PolyPolygon( DC *dc, const POINT* pts, const INT* counts,
{
GdiPath *pPath = &dc->path;
POINT pt, startpt;
INT poly, point, i;
UINT poly, i;
INT point;
/* Check that path is open */
if(pPath->state!=PATH_Open)
......@@ -1019,7 +1020,7 @@ BOOL PATH_PolyPolyline( DC *dc, const POINT* pts, const DWORD* counts,
{
GdiPath *pPath = &dc->path;
POINT pt;
INT poly, point, i;
UINT poly, point, i;
/* Check that path is open */
if(pPath->state!=PATH_Open)
......
......@@ -81,7 +81,7 @@ static void ImmInternalSetOpenStatus(BOOL fOpen);
static VOID IMM_PostResult(InputContextData *data)
{
int i;
unsigned int i;
TRACE("Posting result as IME_CHAR\n");
for (i = 0; i < data->dwResultStringSize / sizeof (WCHAR); i++)
......@@ -613,11 +613,11 @@ LONG WINAPI ImmGetCompositionStringW(
}
else if (dwIndex == GCS_COMPATTR)
{
int len = data->dwCompStringLength;
unsigned int len = data->dwCompStringLength;
if (dwBufLen >= len)
{
int i=0;
unsigned int i=0;
for (i = 0; i < len; i++)
((LPBYTE)lpBuf)[i] = ATTR_INPUT;
}
......
......@@ -576,7 +576,7 @@ DWORD getInterfacePhysicalByName(const char *name, PDWORD len, PBYTE addr,
if ((ioctl(fd, SIOCGIFHWADDR, &ifr)))
ret = ERROR_INVALID_DATA;
else {
int addrLen;
unsigned int addrLen;
switch (ifr.ifr_hwaddr.sa_family)
{
......
......@@ -192,7 +192,7 @@ static BOOL MSACM_FilterEnumHelper(PWINE_ACMDRIVERID padid, HACMDRIVER had,
DWORD fdwEnum)
{
ACMFILTERTAGDETAILSW aftd;
int i, j;
unsigned int i, j;
for (i = 0; i < padid->cFilterTags; i++) {
memset(&aftd, 0, sizeof(aftd));
......@@ -425,7 +425,7 @@ MMRESULT WINAPI acmFilterTagEnumW(HACMDRIVER had, PACMFILTERTAGDETAILSW paftd,
DWORD fdwEnum)
{
PWINE_ACMDRIVERID padid;
int i;
unsigned int i;
TRACE("(%p, %p, %p, %ld, %ld)\n",
had, paftd, fnCallback, dwInstance, fdwEnum);
......
......@@ -72,7 +72,7 @@ static BOOL CALLBACK MSACM_FillFormatTagsCB(HACMDRIVERID hadid,
if (acmDriverOpen(&had, hadid, 0) == MMSYSERR_NOERROR) {
ACMFORMATDETAILSA afd;
int i, idx;
unsigned int i, idx;
MMRESULT mmr;
char buffer[ACMFORMATDETAILS_FORMAT_CHARS+16];
......@@ -441,7 +441,7 @@ static BOOL MSACM_FormatEnumHelper(PWINE_ACMDRIVERID padid, HACMDRIVER had,
DWORD fdwEnum)
{
ACMFORMATTAGDETAILSW aftd;
int i, j;
unsigned int i, j;
for (i = 0; i < padid->cFormatTags; i++) {
memset(&aftd, 0, sizeof(aftd));
......@@ -771,7 +771,7 @@ MMRESULT WINAPI acmFormatTagEnumW(HACMDRIVER had, PACMFORMATTAGDETAILSW paftd,
DWORD fdwEnum)
{
PWINE_ACMDRIVERID padid;
int i;
unsigned int i;
BOOL bPcmDone = FALSE;
TRACE("(%p, %p, %p, %ld, %ld)\n",
......
......@@ -88,7 +88,7 @@ BOOL MSACM_FindFormatTagInCache(WINE_ACMDRIVERID* padid, DWORD fmtTag, LPDWORD i
static BOOL MSACM_FillCache(PWINE_ACMDRIVERID padid)
{
HACMDRIVER had = 0;
int ntag;
unsigned int ntag;
ACMDRIVERDETAILSW add;
ACMFORMATTAGDETAILSW aftd;
......
......@@ -108,7 +108,7 @@ MMRESULT WINAPI acmMetrics(HACMOBJ hao, UINT uMetric, LPVOID pMetric)
BOOL bLocal = TRUE;
PWINE_ACMDRIVERID padid;
DWORD val = 0;
int i;
unsigned int i;
MMRESULT mmr = MMSYSERR_NOERROR;
TRACE("(%p, %d, %p);\n", hao, uMetric, pMetric);
......
......@@ -121,7 +121,7 @@ static struct {
*/
static DWORD PCM_GetFormatIndex(LPWAVEFORMATEX wfx)
{
int i;
unsigned int i;
TRACE("(%p)\n", wfx);
for (i = 0; i < NUM_PCM_FORMATS; i++) {
......
......@@ -461,7 +461,7 @@ static HRESULT WINAPI IEnumDMO_fnNext(
if (!pCLSID || !Names || !pcItemsFetched)
return E_POINTER;
while (count < (INT)cItemsToFetch)
while (count < cItemsToFetch)
{
This->index++;
......@@ -485,7 +485,7 @@ static HRESULT WINAPI IEnumDMO_fnNext(
if (This->pInTypes)
{
INT i, j;
UINT i, j;
DWORD cInTypes;
DMO_PARTIAL_MEDIATYPE* pInTypes;
......@@ -521,7 +521,7 @@ static HRESULT WINAPI IEnumDMO_fnNext(
if (This->pOutTypes)
{
INT i, j;
UINT i, j;
DWORD cOutTypes;
DMO_PARTIAL_MEDIATYPE* pOutTypes;
......
......@@ -192,7 +192,7 @@ static int msvcrt_alloc_fd(HANDLE hand, int flag)
*/
static MSVCRT_FILE* msvcrt_alloc_fp(void)
{
int i;
unsigned int i;
for (i = 3; i < sizeof(MSVCRT_fstreams) / sizeof(MSVCRT_fstreams[0]); i++)
{
......
......@@ -995,7 +995,7 @@ HANDLE VFWAPI ICImageDecompress(
BYTE* pMem = NULL;
BOOL bReleaseIC = FALSE;
BYTE* pHdr = NULL;
LONG cbHdr = 0;
ULONG cbHdr = 0;
BOOL bSucceeded = FALSE;
BOOL bInDecompress = FALSE;
DWORD biSizeImage;
......
......@@ -448,7 +448,7 @@ static UCHAR NetBTNameWaitLoop(NetBTAdapter *adapter, SOCKET fd, PNCB ncb,
DWORD sendTo, BOOL broadcast, DWORD timeout, DWORD maxQueries,
NBNameCacheEntry **cacheEntry)
{
int queries;
unsigned int queries;
NetBTNameQueryData queryData;
if (!adapter) return NRC_BADDR;
......@@ -534,7 +534,7 @@ static UCHAR NetBTinetResolve(const UCHAR name[NCBNAMSZ],
name[NCBNAMSZ - 1] == 0x20))
{
UCHAR toLookup[NCBNAMSZ];
int i;
unsigned int i;
for (i = 0; i < NCBNAMSZ - 1 && name[i] && name[i] != ' '; i++)
toLookup[i] = name[i];
......@@ -915,7 +915,8 @@ static UCHAR NetBTSessionReq(SOCKET fd, const UCHAR *calledName,
const UCHAR *callingName)
{
UCHAR buffer[NBSS_HDRSIZE + MAX_DOMAIN_NAME_LEN * 2], ret;
int len = 0, r;
int r;
unsigned int len = 0;
DWORD bytesSent, bytesReceived, recvFlags = 0;
WSABUF wsaBuf;
......
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