wined3d: Track current vertex color clamp mode in glsl_context_data.
In preparation for the next patch, compute GLSL programs do not care
about the current vertex color clamp.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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