Commit ff6bda89 authored by Huw D M Davies's avatar Huw D M Davies Committed by Alexandre Julliard

At the end of PATH_StrokePath, update dc->CurPosX|Y so that their

values are in logical co-ords.
parent 2a00807f
......@@ -1578,6 +1578,19 @@ static BOOL PATH_StrokePath(DC *dc, GdiPath *pPath)
SetGraphicsMode(dc->hSelf, GM_ADVANCED);
SetWorldTransform(dc->hSelf, &xform);
SetGraphicsMode(dc->hSelf, graphicsMode);
/* If we've moved the current point then get its new position
which will be in device (MM_TEXT) co-ords, convert it to
logical co-ords and re-set it. This basically updates
dc->CurPosX|Y so that their values are in the correct mapping
mode.
*/
if(i > 0) {
POINT pt;
GetCurrentPositionEx(dc->hSelf, &pt);
DPtoLP(dc->hSelf, &pt, 1);
MoveToEx(dc->hSelf, pt.x, pt.y, NULL);
}
return ret;
}
......
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