- 07 Jun, 2023 22 commits
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Davide Beatrici authored
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Davide Beatrici authored
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Davide Beatrici authored
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Davide Beatrici authored
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Davide Beatrici authored
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Davide Beatrici authored
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Davide Beatrici authored
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Davide Beatrici authored
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Alexandre Julliard authored
And make the allocation limits more explicit.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alex Henrie authored
release_vbscode doesn't do anything if ref is 0.
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Alex Henrie authored
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Alex Henrie authored
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Alex Henrie authored
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Alex Henrie authored
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Alex Henrie authored
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Alex Henrie authored
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Alex Henrie authored
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- 06 Jun, 2023 18 commits
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Alex Henrie authored
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Akihiro Sagawa authored
This typically happens when resizing a D3D child window. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54810
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André Zwing authored
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Joshua Ashton authored
It is really useful to see at a glance what function is segfaulting/crashing here when debugging games/apps. This code is generated, and when generating WineVulkan against different Vulkan spec versions, etc it may be misleading that the Line: referred to by the assert dialog does not match what is generated locally on a different machine for the same Wine version/commit. Signed-off-by: Joshua Ashton <joshua@froggi.es>
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Alexandre Julliard authored
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Alexandre Julliard authored
To make it possible to support a larger structure.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Davide Beatrici authored
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Davide Beatrici authored
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Davide Beatrici authored
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Davide Beatrici authored
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Davide Beatrici authored
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