- 13 Apr, 2006 11 commits
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Paul Vriens authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Rein Klazes authored
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Jason Green authored
Screwed up a copy/paste from one of my recent patches. This eliminates the erroneous FIXME for calls to D3DFmtMakeGlCfg() with 0 as the Stencil format. Also, it changes the FIXME to print the correct variable.
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Paul Vriens authored
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Jeff Latimer authored
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qingdoa daoo authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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- 12 Apr, 2006 29 commits
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Karsten Elfenbein authored
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Karsten Elfenbein authored
Joined the functions as it looks like a typo in the function name (IWineD3DDeviceImpl_Rest isn't used anywhere but contains comments).
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Jacek Caban authored
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Jacek Caban authored
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Alexandre Julliard authored
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Huw Davies authored
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Alexandre Julliard authored
Add an executable page at the top of the address space to defeat broken no-exec protections that play with the code selector limit.
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Mikołaj Zalewski authored
Draw a track line after a HDN_TRACK, resize the columns only after a HDN_ITEMCHANGED. Create the header with HDS_FULLDRAG.
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Mikołaj Zalewski authored
Fix the HDS_FULLDRAG headers notifications, invalidate such a control after a mouse move.
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Dmitry Timoshkov authored
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Stefan Dösinger authored
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Jean-Philippe Theriault authored
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Eric Pouech authored
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Eric Pouech authored
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Stefan Leichter authored
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Ivan Gyurdiev authored
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Ivan Gyurdiev authored
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Hans Leidekker authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Vitaliy Margolen authored
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Vitaliy Margolen authored
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Alexandre Julliard authored
Now that the desktop can be owned by a thread we need to explicitly check for it in the thread attach check.
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Petr Tesarik authored
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Juan Lang authored
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Mike McCormack authored
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Jason Green authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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