- 04 Jun, 2003 34 commits
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Jason Edmeades authored
utils module, and clean up the main code path.
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Raphael Junqueira authored
- more cubetextures fixes (now d3d8 sdk cubemap sample work almost perfectly) - add a new debug function "debug_d3dpool" and use it - add a new param (the device) for the conversions functions (because we need to check caps to see how to convert) - some crashes fixed in render to surface code with no stencil-depth surface - a very simple cliplane fix - a stupid palettes fix (stupid language) - begin of anisotropic filter support - begin of compressed textures support - a very useful debug functions: IDirect3DSurface8Impl_SaveSnapshot to dump surfaces as png ;) - many useful surfaces debug code (using SaveSnapshot)
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Jason Edmeades authored
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Jason Edmeades authored
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Jason Edmeades authored
GL_EXT_stencil_wrap extension).
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Raphael Junqueira authored
using glx pbuffers (with a useful debug code to display rendered surface into window drawable) - better cubetextures - split utilities functions into utils.c and added more - more readable debug again - a better caps code (not perfect but i'll use glx code later) - use of the new caps code - begin of UpdateTexture - begin of Cursor support - cleaning most of deprecated #if 0/#endif - correct some lockable/unlockable behavior - correct some returns code
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Lionel Ulmer authored
MIPMAP flag set - add GL crit. section support for matrix setting - support the various BLEND texture operations
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Yorick Hardy authored
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Francois Gouget authored
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Robert Reif authored
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Tom Wickline authored
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Paul Laufer authored
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Marcus Meissner authored
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Antonio Larrosa Jiménez authored
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Antonio Larrosa Jiménez authored
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Tom Wickline authored
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Mike Hearn authored
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Vitaliy Margolen authored
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Robert Reif authored
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Jason Edmeades authored
and return that no palette entries had to change.
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Dimitrie O. Paun authored
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Jukka Heinonen authored
Migrate int21 set drive routine to winedos.
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Lionel Ulmer authored
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Dmitry Timoshkov authored
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Yorick Hardy authored
order to better support SCSI drives.
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Yorick Hardy authored
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Yorick Hardy authored
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Jukka Heinonen authored
console size. Cursor is no longer left into wrong location after screen updates.
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Jukka Heinonen authored
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Eric Pouech authored
- made the decompression code a bit more pedantic to avoid crashes - fixed startup without .HLP filename passed on command line - passed a few more commands from remote applications to the macros
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Alexandre Julliard authored
Make DDraw not linked 'statically' to OpenGL.
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Mark Westcott authored
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Ove Kaaven authored
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Jason Edmeades authored
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- 22 May, 2003 6 commits
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Duane Clark authored
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Alexandre Julliard authored
information.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
properly.
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Robert Reif authored
Check reference count at object release. Remove redundant cooperative level setting.
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