- 17 Dec, 2013 10 commits
-
-
Ken Thomases authored
winemac: When ClipCursor() is called redundantly, don't warp the cursor or discard mouse move events. Fixes a problem in some games which repeatedly (re)establish the same cursor clipping rect, making it exceedingly difficult to move the camera with the mouse.
-
Ken Thomases authored
In particular, keep the title bar from moving behind the menu bar or Dock (when it's on the bottom).
-
Ken Thomases authored
user32: In WINPOS_SysCommandSizeMove(), fix constraining a point to a rect's right and bottom edges.
-
André Hentschel authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
- 16 Dec, 2013 13 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Bique authored
-
Alexandre Bique authored
-
Nikolay Sivov authored
-
Frédéric Delanoy authored
-
Jonathan Liu authored
-
Jonathan Liu authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
- 15 Dec, 2013 2 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
- 13 Dec, 2013 15 commits
-
-
Stefan Dösinger authored
-
Stefan Dösinger authored
Ddraw and d3d9 already take care of this.
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Frédéric Delanoy authored
-
Michael Stefaniuc authored
-
Ken Thomases authored
This prevents dragging a window's title bar behind a menu bar across the top of a screen, for example.
-
Ken Thomases authored
If the target rect is outside a monitor rect but is between its extremes in one dimension, that dimension should contribute 0 to the distance, rather than some arbitrary amount.
-