- 11 Aug, 2022 5 commits
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
NtSetInformationThread for i386 causes WOW64_CPURESERVED_FLAG_RESET_STATE to be set, which makes subsequent syscall to restore the state instead of returning its result.
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- 10 Aug, 2022 29 commits
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Akihiro Sagawa authored
Use parent window dimensions instead of IVideoWindow ones. Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Akihiro Sagawa authored
Now the video renderer window by IVideoWindow always has WS_CHILD style regardless open parameters. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52448Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Akihiro Sagawa authored
The test shows that even if MCI_DGV_OPEN_PARENT is specified, the video window is shown. In other words, it doesn't imply the window is a child window. Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
IE10 and up actually pass cloned data without converting them to strings, using the Structured Clone Algorithm. Implement support for the basic variant types for now. Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Zebediah Figura authored
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Zebediah Figura authored
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Zebediah Figura authored
This fixes connecting to multiplayer game servers in Riptide GP: Renegade.
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Zebediah Figura authored
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Tim Clem authored
NtQueryInformationProcess(ProcessImageFileNameWin32) may return an empty string in some circumstances, which leads QueryFullProcessImageNameW to crash if called with flags including PROCESS_NAME_NATIVE, as that path assumed the image name had a length of at least 2.
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Zhiyi Zhang authored
Zuma's Revenge queries this interface. Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
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Zhiyi Zhang authored
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
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David Gow authored
Some games (such as Digimon Survive) will delete a file while it's open as a FileSource. Signed-off-by: David Gow <david@ingeniumdigital.com>
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David Gow authored
Some games (such as Digimon Survive) create temporary video files and will hang if deleting them fails. Open the files with FILE_SHARE_DELETE, which will allow this deletion to go ahead even if the FileSource hasn't yet been closed. Note that many windows codec packs do themselves open files without FILE_SHARE_DELETE, so a similar hang can be observed in some windows configurations. I haven't checked that this is the file share mode used on windows (alas, I don't have a windows machine available), so I haven't removed the FIXME comment. Equally, I also updated the CreateFileW() call in get_media_type(), but that _may_ be unnecessary. Signed-off-by: David Gow <david@ingeniumdigital.com>
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- 09 Aug, 2022 6 commits
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Jacek Caban authored
Instead of leaking a kernel pointer.
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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