- 28 Apr, 2008 40 commits
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David Adam authored
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David Adam authored
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Alistair Leslie-Hughes authored
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Bryan DeGrendel authored
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ByeongSik Jeon authored
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ByeongSik Jeon authored
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ByeongSik Jeon authored
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ByeongSik Jeon authored
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ByeongSik Jeon authored
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Dmitry Timoshkov authored
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Guy Albertelli authored
Tests to validate return value of the LVM_GETORIGIN message and fix our implementation.
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Guy Albertelli authored
The native control has a 2 pixel header. This implements that background pixel line and the gridline below it.
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Guy Albertelli authored
Implement basic LVS_EX_GRIDLINES functionality including support for no items.
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
Take a reference to the ibasefilter and request it for the pins and a cookie. This seems to be the easiest way to ensure correctness.
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Kirill K. Smirnov authored
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Kirill K. Smirnov authored
This necessary piece of code was lost. Restore it.
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Kirill K. Smirnov authored
winhelp: We can reference any page in HLPFILE_BrowsePage(). Perform similar change in HLPFILE_DoReadHlpFile() for the symmetry.
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Rob Shearman authored
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Rob Shearman authored
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Rob Shearman authored
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Dmitry Timoshkov authored
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Rob Shearman authored
This makes the code check that the buffer is big enough to read from before copying the data from it. The safe_buffer_increment call is still needed for the case where we point the memory to the buffer, so move the call there.
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Eric Pouech authored
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Vitaliy Margolen authored
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Vitaliy Margolen authored
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Vitaliy Margolen authored
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Vitaliy Margolen authored
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Lionel Debroux authored
dinput: joystick test: Improve reporting when enumerated axes/buttons/POVs don't match capabilities.
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Roderick Colenbrander authored
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Roderick Colenbrander authored
wined3d: Let WineD3D_ChoosePixelFormat operate on the pixel format database we store at WineD3D startup.
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Roderick Colenbrander authored
wined3d: Store more information about pixel formats. This is needed for some WineD3D_ChoosePixelFormat restructuring.
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