- 07 Mar, 2007 8 commits
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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H. Verbeet authored
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H. Verbeet authored
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H. Verbeet authored
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- 06 Mar, 2007 32 commits
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Andrew Talbot authored
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Andrew Talbot authored
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Rob Shearman authored
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Rob Shearman authored
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Rob Shearman authored
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Rob Shearman authored
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Rob Shearman authored
server: A general solution for handling MAXIMUM_ALLOWED access right has been implemented so remove the workarounds.
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Stefan Dösinger authored
The gl viewport origin is the lower left corner of the window, in d3d it is the upper right corner. This is corrected when setting the viewport. However, when we are doing offscreen rendering, this is reversed. So do not flip the viewport origin when rendering offscreen.
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Stefan Dösinger authored
Except with fbos, it is not possible to remove the depth stencil buffer from the opengl frame buffer, so when the d3d app sets a NULL depth stencil disable all states that work with the depth stencil buffer.
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Stefan Dösinger authored
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Stefan Dösinger authored
This helps performance a bit because the function does not have to wait for the 2nd read to finish before returning. Only do that if we have an aux buffer to mess with for free though.
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Stefan Dösinger authored
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Stefan Dösinger authored
Plain OpenGL does not provide any signed pixel formats, so the unsigned GL_RGB is used for loading perturbation data into pixel shaders that use texbem. For correct loading, the signedness has to be considered.
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Stefan Dösinger authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Michael Stefaniuc authored
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Rob Shearman authored
Add tests for these cases.
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Rob Shearman authored
secur32: NTLM - don't bother nul terminating the password string as nothing relies on it being nul terminated.
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Rob Shearman authored
pointers in the SEC_WINNT_AUTH_IDENTITY structure than the corresponding Length fields say the pointers hold.
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Dmitry Timoshkov authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Byeong-Sik Jeon authored
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Byeong-Sik Jeon authored
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Alexandre Julliard authored
wineps.drv: Return correct values for DESKTOPHORZ/VERTRES since they are used to setup the visible region.
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Alexandre Julliard authored
(spotted by Alessandro Pignotti).
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Dmitry Timoshkov authored
winex11.drv: Do not ignore the keysyms assigned to a group switch, it leads to side effects like missing KeyRelease events.
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Dmitry Timoshkov authored
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Detlef Riekenberg authored
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