- 04 Apr, 2008 1 commit
-
-
Paul Vriens authored
-
- 03 Apr, 2008 30 commits
-
-
Stefan Dösinger authored
Mesa has a bug that causes a crash due to a NULL pointer dereference with the R200 driver when making a context current that has GL_FRAGMENT_SHADER_ATI enabled. This patch works around this bug by making sure that GL_FRAGMENT_SHADER_ATI is disabled before deactivating a context, and reactivates it afterwards. The context manager keeps GL_ATI_FRAGMENT_SHADER generally enabled, except if the context is in 2D blit mode.
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Maarten Lankhorst authored
-
Jason Edmeades authored
-
Austin English authored
-
Alexander Dorofeyev authored
-
Alexander Dorofeyev authored
Fixes a failure in ddraw p8_primary_test when running with opengl ddraw renderer.
-
Alexander Dorofeyev authored
-
Alexander Dorofeyev authored
-
Alexander Dorofeyev authored
-
Alexander Dorofeyev authored
Needed to prevent ActivateContext being called while holding gl lock.
-
Alexander Dorofeyev authored
-
Alexander Dorofeyev authored
-
Alexander Dorofeyev authored
-
Alexander Dorofeyev authored
-
Alexander Nicolaysen Sørnes authored
-
Paul Vriens authored
-
Paul Vriens authored
-
Vitaliy Margolen authored
-
Dan Hipschman authored
-
James Hawkins authored
-
James Hawkins authored
-
James Hawkins authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
James Hawkins authored
-
Lei Zhang authored
-
Lei Zhang authored
-
Lei Zhang authored
-
- 02 Apr, 2008 9 commits
-
-
Mikołaj Zalewski authored
-
Austin English authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Frans Kool authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
Don't apply relocations to non page-aligned binaries.
-
Alexandre Julliard authored
-
Frans Kool authored
-