- 21 Jun, 2011 39 commits
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Michael Stefaniuc authored
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Ričardas Barkauskas authored
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Ričardas Barkauskas authored
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Ričardas Barkauskas authored
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Ričardas Barkauskas authored
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Ričardas Barkauskas authored
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Ričardas Barkauskas authored
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Ričardas Barkauskas authored
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Piotr Pawlow authored
If CreateDevice is called with hFocusWindow belonging to another thread, then any code that does SendMessage (or equivalent) to the window while holding the main wined3d mutex causes a deadlock, because wined3d_wndproc tries to acquire the same mutex for wndproc_table access.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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André Hentschel authored
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Jörg Höhle authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Adam Martinson authored
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Adam Martinson authored
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Francois Gouget authored
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Akihiro Sagawa authored
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Huw Davies authored
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Huw Davies authored
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Michael Stefaniuc authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Only bother checking block alignment for compressed surfaces in wined3d_device_update_surface().
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Henri Verbeet authored
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André Hentschel authored
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Alexandre Julliard authored
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- 20 Jun, 2011 1 commit
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Ričardas Barkauskas authored
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