• Henri Verbeet's avatar
    wined3d: Don't use floating point textures without ARB_texture_float. · 7a648700
    Henri Verbeet authored
    The floating point formats from ARB_texture_rg are only defined when
    ARB_texture_float is also supported. It would have been nice if the formats
    table itself was able to express this, but as far as I'm aware this is only an
    issue for ARB_texture_rg, so it's probably not worth changing.
    7a648700
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