• Raphael Junqueira's avatar
    - implement SetRenderState D3DRS_FOGENABLE/D3DRS_RANGEFOGENABLE · b4a37991
    Raphael Junqueira authored
    - implement SetRenderState D3DRS_RANGEFOGENABLE
    - fix SetRenderState D3DRS_FOGVERTEXMODE Caps/Detection traces
    - fix IDirect3D8::GetAdapterIdentifier to use FillGLCaps and provide
      more exact infos (driver versions, vendor, ...)
    - split Fake GL Context creation from GetDeviceCaps for external use
    - add a new channel (d3d_caps) for all IDirect3D8 Caps/detection traces
    - rename fps channel to d3d_fps
    - high use of runtime detected OpenGL Caps instead of defines
    - update supported Caps using runtime detection
    b4a37991
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