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Henri Verbeet authored
ddraw: Avoid using WINED3DUSAGE_DYNAMIC without WINED3D_RESOURCE_ACCESS_GPU in d3d_execute_buffer_SetExecuteData(). Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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