MODULE = d3d9.dll
IMPORTLIB = d3d9
IMPORTS = dxguid uuid wined3d
C_SRCS = \
buffer.c \
d3d9_main.c \ device.c \ directx.c \ query.c \
shader.c \
stateblock.c \ surface.c \ swapchain.c \ texture.c \ vertexdeclaration.c \
volume.c
RC_SRCS = version.rc