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Henri Verbeet authored
wined3d: Ignore the blitter's depth/colour fill return value in wined3d_device_clear_rendertarget_view(). Direct3D 10 and later don't have a return value, earlier versions seem to claim success even if the fill/clear is unsupported. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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