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Jason Green authored
- NVidia allows "const vec4 = {1.0, 2.0, 3.0, 4.0};", even though that's not part of the spec. - It should be "const vec4 = vecr4(1.0, 2.0, 3.0, 4.0);" - This patch fixes this for D3DSIO_DEF and D3DSIO_DEFI.
99c855e6
- NVidia allows "const vec4 = {1.0, 2.0, 3.0, 4.0};", even though that's not part of the spec. - It should be "const vec4 = vecr4(1.0, 2.0, 3.0, 4.0);" - This patch fixes this for D3DSIO_DEF and D3DSIO_DEFI.