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/*
* DirectX GUID definitions
*
* Copyright 2000 Alexandre Julliard
* Copyright 2000 Francois Gouget
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "objbase.h"
#include "oleauto.h"
#include "olectl.h"
#include "initguid.h"
#include "d3d.h"
#include "ddraw.h"
#include "mmsystem.h"
#include "dsound.h"
#include "dsconf.h"
#include "dmusici.h"
#include "dmusics.h"
#include "dplay.h"
#include "dplay8.h"
#include "dplobby.h"
#include "dinput.h"
#include "ddrawi.h"
#include "dxdiag.h"
#include "dxfile.h"
#include "d3drm.h"
#include "rmxfguid.h"