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Stefan Dösinger authored
GL_TEXTURE_BASE_LEVEL matches the basetexture::SetLOD functionality. D3DSAMP_MAXMIPLEVEL essentially does the same as SetLOD. The test included in this patch shows that the smallest mipmap level is used.
edf1c50b
GL_TEXTURE_BASE_LEVEL matches the basetexture::SetLOD functionality. D3DSAMP_MAXMIPLEVEL essentially does the same as SetLOD. The test included in this patch shows that the smallest mipmap level is used.