Commit 00e98852 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d8: Handle stateblocks in d3d8_device_SetViewport().

parent 960a460e
......@@ -1682,7 +1682,9 @@ static HRESULT WINAPI d3d8_device_SetViewport(IDirect3DDevice8 *iface, const D3D
vp.min_z = viewport->MinZ;
vp.max_z = viewport->MaxZ;
wined3d_device_set_viewports(device->wined3d_device, 1, &vp);
wined3d_stateblock_set_viewport(device->update_state, &vp);
if (!device->recording)
wined3d_device_set_viewports(device->wined3d_device, 1, &vp);
wined3d_mutex_unlock();
return D3D_OK;
......
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