Commit 0116af37 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Cleanup surfaces only once.

parent a2d10bc2
...@@ -2667,7 +2667,6 @@ ULONG CDECL wined3d_surface_decref(struct wined3d_surface *surface) ...@@ -2667,7 +2667,6 @@ ULONG CDECL wined3d_surface_decref(struct wined3d_surface *surface)
if (!refcount) if (!refcount)
{ {
surface_cleanup(surface);
surface->surface_ops->surface_cleanup(surface); surface->surface_ops->surface_cleanup(surface);
surface->resource.parent_ops->wined3d_object_destroyed(surface->resource.parent); surface->resource.parent_ops->wined3d_object_destroyed(surface->resource.parent);
......
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