Commit 0175a267 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

d3d11/tests: Initialize texture data in test_update_subresource().

Fixes test failures on Intel GPUs. Signed-off-by: 's avatarJózef Kucia <jkucia@codeweavers.com> Signed-off-by: 's avatarHenri Verbeet <hverbeet@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent d78aa12d
......@@ -6781,6 +6781,7 @@ static void test_fragment_coords(void)
static void test_update_subresource(void)
{
struct d3d11_test_context test_context;
D3D11_SUBRESOURCE_DATA resource_data;
D3D11_TEXTURE2D_DESC texture_desc;
ID3D11SamplerState *sampler_state;
ID3D11ShaderResourceView *ps_srv;
......@@ -6822,6 +6823,7 @@ static void test_update_subresource(void)
0x00107e46, 0x00000000, 0x00106000, 0x00000000, 0x0100003e,
};
static const float red[] = {1.0f, 0.0f, 0.0f, 0.5f};
static const DWORD initial_data[16] = {0};
static const DWORD bitmap_data[] =
{
0xff0000ff, 0xff00ffff, 0xff00ff00, 0xffffff00,
......@@ -6855,7 +6857,11 @@ static void test_update_subresource(void)
texture_desc.CPUAccessFlags = 0;
texture_desc.MiscFlags = 0;
hr = ID3D11Device_CreateTexture2D(device, &texture_desc, NULL, &texture);
resource_data.pSysMem = initial_data;
resource_data.SysMemPitch = texture_desc.Width * sizeof(*initial_data);
resource_data.SysMemSlicePitch = 0;
hr = ID3D11Device_CreateTexture2D(device, &texture_desc, &resource_data, &texture);
ok(SUCCEEDED(hr), "Failed to create 2d texture, hr %#x.\n", hr);
hr = ID3D11Device_CreateShaderResourceView(device, (ID3D11Resource *)texture, NULL, &ps_srv);
......
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