Add the wined3d dll for beginning a cleaner d3d architecture that will
contain the shared openGL code needed for all wine direct3d
implementations.
Showing
dlls/wined3d/.cvsignore
0 → 100644
dlls/wined3d/Makefile.in
0 → 100644
dlls/wined3d/vertexshader.c
0 → 100644
dlls/wined3d/wined3d.spec
0 → 100644
dlls/wined3d/wined3d_main.c
0 → 100644
include/wine/wined3d_gl.h
0 → 100644
include/wine/wined3d_types.h
0 → 100644
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