Commit 0326da9d authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

wined3d: Remove superfluous casts of void pointers to other pointer types.

parent b700e63d
......@@ -65,7 +65,7 @@ void print_glsl_info_log(WineD3D_GL_Info *gl_info, GLhandleARB obj) {
* that if there are errors. */
if (infologLength > 1)
{
infoLog = (char *)HeapAlloc(GetProcessHeap(), 0, infologLength);
infoLog = HeapAlloc(GetProcessHeap(), 0, infologLength);
GL_EXTCALL(glGetInfoLogARB(obj, infologLength, NULL, infoLog));
FIXME("Error received from GLSL shader #%u: %s\n", obj, debugstr_a(infoLog));
HeapFree(GetProcessHeap(), 0, infoLog);
......
......@@ -1871,7 +1871,7 @@ static BOOL palette9_changed(IWineD3DSurfaceImpl *This) {
return FALSE;
}
} else {
This->palette9 = (PALETTEENTRY *) HeapAlloc(GetProcessHeap(), 0, sizeof(PALETTEENTRY) * 256);
This->palette9 = HeapAlloc(GetProcessHeap(), 0, sizeof(PALETTEENTRY) * 256);
}
memcpy(This->palette9, &device->palettes[device->currentPalette], sizeof(PALETTEENTRY) * 256);
return TRUE;
......
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