winepulse.drv: Write data to pulse in pulse_release_render_buffer.
Instead of waiting for the timer loop, which sometimes causes pulse
buffer underflows.
This greatly reduces the amount of underflows in Prince of Persia: The
Forgotten Sands, as well as in Forza Horizon 4 introduction and menu
audio, which are suffering from audio clicks since PE xaudio conversion.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52225Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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