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wine
wine-winehq
Commits
033fd44a
Commit
033fd44a
authored
Oct 03, 2010
by
Rico Schüller
Committed by
Alexandre Julliard
Oct 07, 2010
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d3dcompiler: Add D3DGetBlobPart() stub.
parent
fcd68597
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3 changed files
with
26 additions
and
1 deletion
+26
-1
d3dcompiler_43.spec
dlls/d3dcompiler_43/d3dcompiler_43.spec
+1
-1
d3dcompiler_43_main.c
dlls/d3dcompiler_43/d3dcompiler_43_main.c
+7
-0
d3dcompiler.h
include/d3dcompiler.h
+18
-0
No files found.
dlls/d3dcompiler_43/d3dcompiler_43.spec
View file @
033fd44a
...
...
@@ -6,7 +6,7 @@
@ stub D3DDecompressShaders
@ stub D3DDisassemble10Effect
@ stub D3DDisassemble
@ st
ub D3DGetBlobPart
@ st
dcall D3DGetBlobPart(ptr long long long ptr)
@ stub D3DGetDebugInfo
@ stub D3DGetInputAndOutputSignatureBlob
@ stub D3DGetInputSignatureBlob
...
...
dlls/d3dcompiler_43/d3dcompiler_43_main.c
View file @
033fd44a
...
...
@@ -80,3 +80,10 @@ HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
return
S_OK
;
}
HRESULT
WINAPI
D3DGetBlobPart
(
const
void
*
data
,
SIZE_T
data_size
,
D3D_BLOB_PART
part
,
UINT
flags
,
ID3DBlob
**
blob
)
{
FIXME
(
"data %p, data_size %lu, part %#x, flags %#x, blob %p stub!
\n
"
,
data
,
data_size
,
part
,
flags
,
blob
);
return
E_NOTIMPL
;
}
include/d3dcompiler.h
View file @
033fd44a
...
...
@@ -45,6 +45,24 @@ HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filena
const
D3D_SHADER_MACRO
*
defines
,
ID3DInclude
*
include
,
const
char
*
entrypoint
,
const
char
*
target
,
UINT
sflags
,
UINT
eflags
,
ID3DBlob
**
shader
,
ID3DBlob
**
error_messages
);
typedef
enum
D3D_BLOB_PART
{
D3D_BLOB_INPUT_SIGNATURE_BLOB
,
D3D_BLOB_OUTPUT_SIGNATURE_BLOB
,
D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB
,
D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB
,
D3D_BLOB_ALL_SIGNATURE_BLOB
,
D3D_BLOB_DEBUG_INFO
,
D3D_BLOB_LEGACY_SHADER
,
D3D_BLOB_XNA_PREPASS_SHADER
,
D3D_BLOB_XNA_SHADER
,
D3D_BLOB_TEST_ALTERNATE_SHADER
=
0x8000
,
D3D_BLOB_TEST_COMPILE_DETAILS
,
D3D_BLOB_TEST_COMPILE_PERF
}
D3D_BLOB_PART
;
HRESULT
WINAPI
D3DGetBlobPart
(
const
void
*
data
,
SIZE_T
data_size
,
D3D_BLOB_PART
part
,
UINT
flags
,
ID3DBlob
**
blob
);
HRESULT
WINAPI
D3DCreateBlob
(
SIZE_T
data_size
,
ID3DBlob
**
blob
);
HRESULT
WINAPI
D3DPreprocess
(
const
void
*
data
,
SIZE_T
size
,
const
char
*
filename
,
...
...
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