Commit 03c70387 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d3d10/effect: Add support for 'imul' instruction.

parent 001e0543
......@@ -433,6 +433,20 @@ static void pres_iadd(float **args, unsigned int n, const struct preshader_instr
}
}
static void pres_imul(float **args, unsigned int n, const struct preshader_instr *instr)
{
int *arg1 = (int *)args[0];
int *arg2 = (int *)args[1];
float *retval = args[2];
unsigned int i;
for (i = 0; i < instr->comp_count; ++i)
{
int v = arg1[instr->scalar ? 0 : i] * arg2[i];
retval[i] = *(float *)&v;
}
}
static void pres_bilt(float **args, unsigned int n, const struct preshader_instr *instr)
{
int *arg1 = (int *)args[0];
......@@ -686,6 +700,7 @@ static const struct preshader_op_info preshader_ops[] =
{ 0x214, "buge", pres_buge },
{ 0x215, "bult", pres_bult },
{ 0x216, "iadd", pres_iadd },
{ 0x219, "imul", pres_imul },
{ 0x21a, "udiv", pres_udiv },
{ 0x21d, "imin", pres_imin },
{ 0x21e, "imax", pres_imax },
......
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