Commit 0586dd8b authored by Michael Stefaniuc's avatar Michael Stefaniuc Committed by Alexandre Julliard

ddraw: COM cleanup for the IDirect3DMaterial2 iface.

parent 734a4c3a
...@@ -4627,7 +4627,7 @@ static HRESULT WINAPI d3d2_CreateMaterial(IDirect3D2 *iface, IDirect3DMaterial2 ...@@ -4627,7 +4627,7 @@ static HRESULT WINAPI d3d2_CreateMaterial(IDirect3D2 *iface, IDirect3DMaterial2
TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown); TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
hr = d3d3_CreateMaterial(&This->IDirect3D3_iface, &material3, outer_unknown); hr = d3d3_CreateMaterial(&This->IDirect3D3_iface, &material3, outer_unknown);
*material = material3 ? (IDirect3DMaterial2 *)&((IDirect3DMaterialImpl *)material3)->IDirect3DMaterial2_vtbl : NULL; *material = material3 ? &((IDirect3DMaterialImpl *)material3)->IDirect3DMaterial2_iface : NULL;
TRACE("Returning material %p.\n", *material); TRACE("Returning material %p.\n", *material);
......
...@@ -415,7 +415,7 @@ void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_ ...@@ -415,7 +415,7 @@ void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_
struct IDirect3DMaterialImpl struct IDirect3DMaterialImpl
{ {
const IDirect3DMaterial3Vtbl *lpVtbl; const IDirect3DMaterial3Vtbl *lpVtbl;
const IDirect3DMaterial2Vtbl *IDirect3DMaterial2_vtbl; IDirect3DMaterial2 IDirect3DMaterial2_iface;
const IDirect3DMaterialVtbl *IDirect3DMaterial_vtbl; const IDirect3DMaterialVtbl *IDirect3DMaterial_vtbl;
LONG ref; LONG ref;
......
...@@ -36,9 +36,9 @@ static inline IDirect3DMaterialImpl *material_from_material1(IDirect3DMaterial * ...@@ -36,9 +36,9 @@ static inline IDirect3DMaterialImpl *material_from_material1(IDirect3DMaterial *
return (IDirect3DMaterialImpl *)((char*)iface - FIELD_OFFSET(IDirect3DMaterialImpl, IDirect3DMaterial_vtbl)); return (IDirect3DMaterialImpl *)((char*)iface - FIELD_OFFSET(IDirect3DMaterialImpl, IDirect3DMaterial_vtbl));
} }
static inline IDirect3DMaterialImpl *material_from_material2(IDirect3DMaterial2 *iface) static inline IDirect3DMaterialImpl *impl_from_IDirect3DMaterial2(IDirect3DMaterial2 *iface)
{ {
return (IDirect3DMaterialImpl *)((char*)iface - FIELD_OFFSET(IDirect3DMaterialImpl, IDirect3DMaterial2_vtbl)); return CONTAINING_RECORD(iface, IDirect3DMaterialImpl, IDirect3DMaterial2_iface);
} }
/***************************************************************************** /*****************************************************************************
...@@ -84,8 +84,8 @@ IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3 *iface, ...@@ -84,8 +84,8 @@ IDirect3DMaterialImpl_QueryInterface(IDirect3DMaterial3 *iface,
return S_OK; return S_OK;
} }
if ( IsEqualGUID( &IID_IDirect3DMaterial2, riid ) ) { if ( IsEqualGUID( &IID_IDirect3DMaterial2, riid ) ) {
IDirect3DMaterial_AddRef((IDirect3DMaterial2 *)&This->IDirect3DMaterial2_vtbl); IDirect3DMaterial_AddRef(&This->IDirect3DMaterial2_iface);
*obp = &This->IDirect3DMaterial2_vtbl; *obp = &This->IDirect3DMaterial2_iface;
TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp); TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
return S_OK; return S_OK;
} }
...@@ -329,9 +329,11 @@ IDirect3DMaterialImpl_GetHandle(IDirect3DMaterial3 *iface, ...@@ -329,9 +329,11 @@ IDirect3DMaterialImpl_GetHandle(IDirect3DMaterial3 *iface,
static HRESULT WINAPI IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2 *iface, static HRESULT WINAPI IDirect3DMaterialImpl_2_GetHandle(IDirect3DMaterial2 *iface,
IDirect3DDevice2 *lpDirect3DDevice2, D3DMATERIALHANDLE *lpHandle) IDirect3DDevice2 *lpDirect3DDevice2, D3DMATERIALHANDLE *lpHandle)
{ {
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice2, lpHandle); TRACE("iface %p, device %p, handle %p.\n", iface, lpDirect3DDevice2, lpHandle);
return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3 *)material_from_material2(iface), lpDirect3DDevice2 ? return IDirect3DMaterial3_GetHandle((IDirect3DMaterial3 *)This, lpDirect3DDevice2 ?
(IDirect3DDevice3 *)&device_from_device2(lpDirect3DDevice2)->IDirect3DDevice3_vtbl : NULL, lpHandle); (IDirect3DDevice3 *)&device_from_device2(lpDirect3DDevice2)->IDirect3DDevice3_vtbl : NULL, lpHandle);
} }
...@@ -344,12 +346,14 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial *iface ...@@ -344,12 +346,14 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_GetHandle(IDirect3DMaterial *iface
(IDirect3DDevice3 *)&device_from_device1(lpDirect3DDevice)->IDirect3DDevice3_vtbl : NULL, lpHandle); (IDirect3DDevice3 *)&device_from_device1(lpDirect3DDevice)->IDirect3DDevice3_vtbl : NULL, lpHandle);
} }
static HRESULT WINAPI IDirect3DMaterialImpl_2_QueryInterface(LPDIRECT3DMATERIAL2 iface, REFIID riid, static HRESULT WINAPI IDirect3DMaterialImpl_2_QueryInterface(IDirect3DMaterial2 *iface, REFIID riid,
LPVOID* obp) void **obp)
{ {
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp); TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)material_from_material2(iface), riid, obp); return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)This, riid, obp);
} }
static HRESULT WINAPI IDirect3DMaterialImpl_1_QueryInterface(LPDIRECT3DMATERIAL iface, REFIID riid, static HRESULT WINAPI IDirect3DMaterialImpl_1_QueryInterface(LPDIRECT3DMATERIAL iface, REFIID riid,
...@@ -360,11 +364,13 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_QueryInterface(LPDIRECT3DMATERIAL ...@@ -360,11 +364,13 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_QueryInterface(LPDIRECT3DMATERIAL
return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)material_from_material1(iface), riid, obp); return IDirect3DMaterial3_QueryInterface((IDirect3DMaterial3 *)material_from_material1(iface), riid, obp);
} }
static ULONG WINAPI IDirect3DMaterialImpl_2_AddRef(LPDIRECT3DMATERIAL2 iface) static ULONG WINAPI IDirect3DMaterialImpl_2_AddRef(IDirect3DMaterial2 *iface)
{ {
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p.\n", iface); TRACE("iface %p.\n", iface);
return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)material_from_material2(iface)); return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)This);
} }
static ULONG WINAPI IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface) static ULONG WINAPI IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface)
...@@ -374,11 +380,13 @@ static ULONG WINAPI IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface) ...@@ -374,11 +380,13 @@ static ULONG WINAPI IDirect3DMaterialImpl_1_AddRef(LPDIRECT3DMATERIAL iface)
return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)material_from_material1(iface)); return IDirect3DMaterial3_AddRef((IDirect3DMaterial3 *)material_from_material1(iface));
} }
static ULONG WINAPI IDirect3DMaterialImpl_2_Release(LPDIRECT3DMATERIAL2 iface) static ULONG WINAPI IDirect3DMaterialImpl_2_Release(IDirect3DMaterial2 *iface)
{ {
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p.\n", iface); TRACE("iface %p.\n", iface);
return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)material_from_material2(iface)); return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)This);
} }
static ULONG WINAPI IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface) static ULONG WINAPI IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface)
...@@ -388,12 +396,14 @@ static ULONG WINAPI IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface) ...@@ -388,12 +396,14 @@ static ULONG WINAPI IDirect3DMaterialImpl_1_Release(LPDIRECT3DMATERIAL iface)
return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)material_from_material1(iface)); return IDirect3DMaterial3_Release((IDirect3DMaterial3 *)material_from_material1(iface));
} }
static HRESULT WINAPI IDirect3DMaterialImpl_2_SetMaterial(LPDIRECT3DMATERIAL2 iface, static HRESULT WINAPI IDirect3DMaterialImpl_2_SetMaterial(IDirect3DMaterial2 *iface,
LPD3DMATERIAL lpMat) LPD3DMATERIAL lpMat)
{ {
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p, material %p.\n", iface, lpMat); TRACE("iface %p, material %p.\n", iface, lpMat);
return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)material_from_material2(iface), lpMat); return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)This, lpMat);
} }
static HRESULT WINAPI IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL iface, static HRESULT WINAPI IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL iface,
...@@ -404,12 +414,14 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL ifa ...@@ -404,12 +414,14 @@ static HRESULT WINAPI IDirect3DMaterialImpl_1_SetMaterial(LPDIRECT3DMATERIAL ifa
return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)material_from_material1(iface), lpMat); return IDirect3DMaterial3_SetMaterial((IDirect3DMaterial3 *)material_from_material1(iface), lpMat);
} }
static HRESULT WINAPI IDirect3DMaterialImpl_2_GetMaterial(LPDIRECT3DMATERIAL2 iface, static HRESULT WINAPI IDirect3DMaterialImpl_2_GetMaterial(IDirect3DMaterial2 *iface,
LPD3DMATERIAL lpMat) LPD3DMATERIAL lpMat)
{ {
IDirect3DMaterialImpl *This = impl_from_IDirect3DMaterial2(iface);
TRACE("iface %p, material %p.\n", iface, lpMat); TRACE("iface %p, material %p.\n", iface, lpMat);
return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3 *)material_from_material2(iface), lpMat); return IDirect3DMaterial3_GetMaterial((IDirect3DMaterial3 *)This, lpMat);
} }
static HRESULT WINAPI IDirect3DMaterialImpl_1_GetMaterial(LPDIRECT3DMATERIAL iface, static HRESULT WINAPI IDirect3DMaterialImpl_1_GetMaterial(LPDIRECT3DMATERIAL iface,
...@@ -486,7 +498,7 @@ static const struct IDirect3DMaterialVtbl d3d_material1_vtbl = ...@@ -486,7 +498,7 @@ static const struct IDirect3DMaterialVtbl d3d_material1_vtbl =
void d3d_material_init(IDirect3DMaterialImpl *material, IDirectDrawImpl *ddraw) void d3d_material_init(IDirect3DMaterialImpl *material, IDirectDrawImpl *ddraw)
{ {
material->lpVtbl = &d3d_material3_vtbl; material->lpVtbl = &d3d_material3_vtbl;
material->IDirect3DMaterial2_vtbl = &d3d_material2_vtbl; material->IDirect3DMaterial2_iface.lpVtbl = &d3d_material2_vtbl;
material->IDirect3DMaterial_vtbl = &d3d_material1_vtbl; material->IDirect3DMaterial_vtbl = &d3d_material1_vtbl;
material->ref = 1; material->ref = 1;
material->ddraw = ddraw; material->ddraw = ddraw;
......
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