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wine
wine-winehq
Commits
05ff0d0f
Commit
05ff0d0f
authored
Oct 05, 2006
by
Stefan Dösinger
Committed by
Alexandre Julliard
Oct 06, 2006
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wined3d: Add DDOVERLAYFX struct.
parent
080e4f56
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wined3d_types.h
include/wine/wined3d_types.h
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include/wine/wined3d_types.h
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05ff0d0f
...
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@@ -963,6 +963,30 @@ typedef struct WineDirect3DVertexStridedData {
}
u
;
}
WineDirect3DVertexStridedData
;
typedef
struct
_WINEDDOVERLAYFX
{
DWORD
dwSize
;
/* size of structure */
DWORD
dwAlphaEdgeBlendBitDepth
;
/* Bit depth used to specify constant for alpha edge blend */
DWORD
dwAlphaEdgeBlend
;
/* Constant to use as alpha for edge blend */
DWORD
dwReserved
;
DWORD
dwAlphaDestConstBitDepth
;
/* Bit depth used to specify alpha constant for destination */
union
{
DWORD
dwAlphaDestConst
;
/* Constant to use as alpha channel for dest */
LPDIRECTDRAWSURFACE
lpDDSAlphaDest
;
/* Surface to use as alpha channel for dest */
}
DUMMYUNIONNAME1
;
DWORD
dwAlphaSrcConstBitDepth
;
/* Bit depth used to specify alpha constant for source */
union
{
DWORD
dwAlphaSrcConst
;
/* Constant to use as alpha channel for src */
LPDIRECTDRAWSURFACE
lpDDSAlphaSrc
;
/* Surface to use as alpha channel for src */
}
DUMMYUNIONNAME2
;
DDCOLORKEY
dckDestColorkey
;
/* DestColorkey override */
DDCOLORKEY
dckSrcColorkey
;
/* DestColorkey override */
DWORD
dwDDFX
;
/* Overlay FX */
DWORD
dwFlags
;
/* flags */
}
WINEDDOVERLAYFX
;
/****************************
* * Vertex Shaders Declaration
* */
...
...
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