Commit 070eea85 authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3d9: Handle stateblocks in d3d9_device_SetTransform().

parent a5efdaca
......@@ -2070,7 +2070,9 @@ static HRESULT WINAPI d3d9_device_SetTransform(IDirect3DDevice9Ex *iface,
/* Note: D3DMATRIX is compatible with struct wined3d_matrix. */
wined3d_mutex_lock();
wined3d_device_set_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix);
wined3d_stateblock_set_transform(device->update_state, state, (const struct wined3d_matrix *)matrix);
if (!device->recording)
wined3d_device_set_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix);
wined3d_mutex_unlock();
return D3D_OK;
......
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