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wine
wine-winehq
Commits
0821c802
Commit
0821c802
authored
Jul 11, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Jul 11, 2012
Browse files
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Plain Diff
wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers.
parent
d26a3858
Hide whitespace changes
Inline
Side-by-side
Showing
9 changed files
with
83 additions
and
200 deletions
+83
-200
device.c
dlls/d3d10core/device.c
+11
-55
device.c
dlls/d3d8/device.c
+13
-45
device.c
dlls/d3d9/device.c
+18
-48
ddraw.c
dlls/ddraw/ddraw.c
+13
-24
device.c
dlls/dxgi/device.c
+1
-1
device.c
dlls/wined3d/device.c
+5
-4
swapchain.c
dlls/wined3d/swapchain.c
+13
-10
texture.c
dlls/wined3d/texture.c
+4
-6
wined3d.h
include/wine/wined3d.h
+5
-7
No files found.
dlls/d3d10core/device.c
View file @
0821c802
...
...
@@ -1356,7 +1356,7 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
TRACE
(
"device_parent %p.
\n
"
,
device_parent
);
}
static
HRESULT
CDECL
device_parent_create_surface
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_create_
texture_
surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
DWORD
usage
,
enum
wined3d_pool
pool
,
UINT
level
,
enum
wined3d_cubemap_face
face
,
struct
wined3d_surface
**
surface
)
{
...
...
@@ -1398,20 +1398,19 @@ static HRESULT CDECL device_parent_create_surface(struct wined3d_device_parent *
return
S_OK
;
}
static
HRESULT
CDECL
device_parent_create_rendertarget
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
static
HRESULT
CDECL
device_parent_create_swapchain_surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format_id
,
DWORD
usage
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
{
struct
d3d10_device
*
device
=
device_from_wined3d_device_parent
(
device_parent
);
struct
d3d10_texture2d
*
texture
;
D3D10_TEXTURE2D_DESC
desc
;
HRESULT
hr
;
FIXME
(
"device_parent %p, container_parent %p, width %u, height %u, format
%#x, multisample_typ
e %#x,
\n
"
"
\t
multisample_quality %u, surface %p partial stub!
\n
"
,
device_parent
,
container_parent
,
width
,
height
,
format
,
multisample_typ
e
,
multisample_quality
,
surface
);
FIXME
(
"device_parent %p, container_parent %p, width %u, height %u, format
_id %#x, usag
e %#x,
\n
"
"
\t
multisample_
type %#x, multisample_
quality %u, surface %p partial stub!
\n
"
,
device_parent
,
container_parent
,
width
,
height
,
format
_id
,
usag
e
,
multisample_
type
,
multisample_
quality
,
surface
);
FIXME
(
"Implement DXGI<->wined3d usage conversion
\n
"
);
...
...
@@ -1419,49 +1418,7 @@ static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_par
desc
.
Height
=
height
;
desc
.
MipLevels
=
1
;
desc
.
ArraySize
=
1
;
desc
.
Format
=
dxgi_format_from_wined3dformat
(
format
);
desc
.
SampleDesc
.
Count
=
multisample_type
?
multisample_type
:
1
;
desc
.
SampleDesc
.
Quality
=
multisample_quality
;
desc
.
Usage
=
D3D10_USAGE_DEFAULT
;
desc
.
BindFlags
=
D3D10_BIND_RENDER_TARGET
;
desc
.
CPUAccessFlags
=
0
;
desc
.
MiscFlags
=
0
;
hr
=
d3d10_device_CreateTexture2D
(
&
device
->
ID3D10Device_iface
,
&
desc
,
NULL
,
(
ID3D10Texture2D
**
)
&
texture
);
if
(
FAILED
(
hr
))
{
ERR
(
"CreateTexture2D failed, returning %#x
\n
"
,
hr
);
return
hr
;
}
*
surface
=
texture
->
wined3d_surface
;
wined3d_surface_incref
(
*
surface
);
ID3D10Texture2D_Release
(
&
texture
->
ID3D10Texture2D_iface
);
return
S_OK
;
}
static
HRESULT
CDECL
device_parent_create_depth_stencil
(
struct
wined3d_device_parent
*
device_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
{
struct
d3d10_device
*
device
=
device_from_wined3d_device_parent
(
device_parent
);
struct
d3d10_texture2d
*
texture
;
D3D10_TEXTURE2D_DESC
desc
;
HRESULT
hr
;
FIXME
(
"device_parent %p, width %u, height %u, format %#x, multisample_type %#x,
\n
"
"
\t
multisample_quality %u, surface %p partial stub!
\n
"
,
device_parent
,
width
,
height
,
format
,
multisample_type
,
multisample_quality
,
surface
);
FIXME
(
"Implement DXGI<->wined3d usage conversion
\n
"
);
desc
.
Width
=
width
;
desc
.
Height
=
height
;
desc
.
MipLevels
=
1
;
desc
.
ArraySize
=
1
;
desc
.
Format
=
dxgi_format_from_wined3dformat
(
format
);
desc
.
Format
=
dxgi_format_from_wined3dformat
(
format_id
);
desc
.
SampleDesc
.
Count
=
multisample_type
?
multisample_type
:
1
;
desc
.
SampleDesc
.
Quality
=
multisample_quality
;
desc
.
Usage
=
D3D10_USAGE_DEFAULT
;
...
...
@@ -1538,9 +1495,8 @@ static const struct wined3d_device_parent_ops d3d10_wined3d_device_parent_ops =
{
device_parent_wined3d_device_created
,
device_parent_mode_changed
,
device_parent_create_surface
,
device_parent_create_rendertarget
,
device_parent_create_depth_stencil
,
device_parent_create_swapchain_surface
,
device_parent_create_texture_surface
,
device_parent_create_volume
,
device_parent_create_swapchain
,
};
...
...
dlls/d3d8/device.c
View file @
0821c802
...
...
@@ -2815,7 +2815,7 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
TRACE
(
"device_parent %p.
\n
"
,
device_parent
);
}
static
HRESULT
CDECL
device_parent_create_surface
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_create_
texture_
surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
DWORD
usage
,
enum
wined3d_pool
pool
,
UINT
level
,
enum
wined3d_cubemap_face
face
,
struct
wined3d_surface
**
surface
)
{
...
...
@@ -2854,55 +2854,24 @@ static HRESULT CDECL device_parent_create_surface(struct wined3d_device_parent *
return
hr
;
}
static
HRESULT
CDECL
device_parent_create_rendertarget
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
static
HRESULT
CDECL
device_parent_create_swapchain_surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format_id
,
DWORD
usage
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
{
struct
d3d8_device
*
device
=
device_from_device_parent
(
device_parent
);
struct
d3d8_surface
*
d3d_surface
;
HRESULT
hr
;
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format
%#x, multisample_typ
e %#x,
\n
"
"
\t
multisample_quality %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
width
,
height
,
format
,
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format
_id %#x, usag
e %#x,
\n
"
"
\t
multisample_
type %#x, multisample_
quality %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
width
,
height
,
format
_id
,
usage
,
multisample_type
,
multisample_quality
,
surface
);
hr
=
IDirect3DDevice8_CreateRenderTarget
(
&
device
->
IDirect3DDevice8_iface
,
width
,
height
,
d3dformat_from_wined3dformat
(
format
),
multisample_type
,
TRUE
,
(
IDirect3DSurface8
**
)
&
d3d_surface
);
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
=
d3d8_device_CreateSurface
(
device
,
width
,
height
,
d3dformat_from_wined3dformat
(
format_id
)
,
TRUE
,
FALSE
,
0
,
(
IDirect3DSurface8
**
)
&
d3d_surface
,
usage
,
D3DPOOL_DEFAULT
,
multisample_type
,
multisample_quality
)
))
{
WARN
(
"Failed to create rendertarget, hr %#x.
\n
"
,
hr
);
return
hr
;
}
*
surface
=
d3d_surface
->
wined3d_surface
;
wined3d_surface_incref
(
*
surface
);
d3d_surface
->
container
=
(
IUnknown
*
)
&
device
->
IDirect3DDevice8_iface
;
/* Implicit surfaces are created with an refcount of 0 */
IDirect3DSurface8_Release
(
&
d3d_surface
->
IDirect3DSurface8_iface
);
return
hr
;
}
static
HRESULT
CDECL
device_parent_create_depth_stencil
(
struct
wined3d_device_parent
*
device_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
{
struct
d3d8_device
*
device
=
device_from_device_parent
(
device_parent
);
struct
d3d8_surface
*
d3d_surface
;
HRESULT
hr
;
TRACE
(
"device_parent %p, width %u, height %u, format %#x, multisample_type %#x,
\n
"
"
\t
multisample_quality %u, surface %p.
\n
"
,
device_parent
,
width
,
height
,
format
,
multisample_type
,
multisample_quality
,
surface
);
hr
=
IDirect3DDevice8_CreateDepthStencilSurface
(
&
device
->
IDirect3DDevice8_iface
,
width
,
height
,
d3dformat_from_wined3dformat
(
format
),
multisample_type
,
(
IDirect3DSurface8
**
)
&
d3d_surface
);
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to create depth/stencil surface, hr %#x.
\n
"
,
hr
);
WARN
(
"Failed to create surface, hr %#x.
\n
"
,
hr
);
return
hr
;
}
...
...
@@ -2985,9 +2954,8 @@ static const struct wined3d_device_parent_ops d3d8_wined3d_device_parent_ops =
{
device_parent_wined3d_device_created
,
device_parent_mode_changed
,
device_parent_create_surface
,
device_parent_create_rendertarget
,
device_parent_create_depth_stencil
,
device_parent_create_swapchain_surface
,
device_parent_create_texture_surface
,
device_parent_create_volume
,
device_parent_create_swapchain
,
};
...
...
dlls/d3d9/device.c
View file @
0821c802
...
...
@@ -3170,7 +3170,7 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
TRACE
(
"device_parent %p.
\n
"
,
device_parent
);
}
static
HRESULT
CDECL
device_parent_create_surface
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_create_
texture_
surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
DWORD
usage
,
enum
wined3d_pool
pool
,
UINT
level
,
enum
wined3d_cubemap_face
face
,
struct
wined3d_surface
**
surface
)
{
...
...
@@ -3208,63 +3208,34 @@ static HRESULT CDECL device_parent_create_surface(struct wined3d_device_parent *
return
hr
;
}
static
HRESULT
CDECL
device_parent_create_rendertarget
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
static
HRESULT
CDECL
device_parent_create_swapchain_surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format_id
,
DWORD
usage
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
{
struct
d3d9_device
*
device
=
device_from_device_parent
(
device_parent
);
struct
d3d9_surface
*
d3d_surface
;
HRESULT
hr
;
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format
%#x, multisample_typ
e %#x,
\n
"
"
\t
multisample_quality %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
width
,
height
,
format
,
multisample_typ
e
,
multisample_quality
,
surface
);
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format
_id %#x, usag
e %#x,
\n
"
"
\t
multisample_
type %#x, multisample_
quality %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
width
,
height
,
format
_id
,
usag
e
,
multisample_
type
,
multisample_
quality
,
surface
);
hr
=
d3d9_device_CreateRenderTarget
(
&
device
->
IDirect3DDevice9Ex_iface
,
width
,
height
,
d3dformat_from_wined3dformat
(
format
),
multisample_type
,
multisample_quality
,
TRUE
,
(
IDirect3DSurface9
**
)
&
d3d_surface
,
NULL
);
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
=
d3d9_device_create_surface
(
device
,
width
,
height
,
d3dformat_from_wined3dformat
(
format_id
),
TRUE
,
FALSE
,
0
,
(
IDirect3DSurface9
**
)
&
d3d_surface
,
usage
,
D3DPOOL_DEFAULT
,
multisample_type
,
multisample_quality
)))
{
WARN
(
"Failed to create
rendertarget
, hr %#x.
\n
"
,
hr
);
WARN
(
"Failed to create
surface
, hr %#x.
\n
"
,
hr
);
return
hr
;
}
*
surface
=
d3d_surface
->
wined3d_surface
;
wined3d_surface_incref
(
*
surface
);
d3d_surface
->
container
=
container_parent
;
/* Implicit surfaces are created with an refcount of 0 */
IDirect3DSurface9_Release
(
&
d3d_surface
->
IDirect3DSurface9_iface
);
return
hr
;
}
static
HRESULT
CDECL
device_parent_create_depth_stencil
(
struct
wined3d_device_parent
*
device_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
{
struct
d3d9_device
*
device
=
device_from_device_parent
(
device_parent
);
struct
d3d9_surface
*
d3d_surface
;
HRESULT
hr
;
TRACE
(
"device_parent %p, width %u, height %u, format %#x, multisample_type %#x,
\n
"
"
\t
multisample_quality %u, surface %p.
\n
"
,
device_parent
,
width
,
height
,
format
,
multisample_type
,
multisample_quality
,
surface
);
hr
=
d3d9_device_CreateDepthStencilSurface
(
&
device
->
IDirect3DDevice9Ex_iface
,
width
,
height
,
d3dformat_from_wined3dformat
(
format
),
multisample_type
,
multisample_quality
,
FALSE
,
(
IDirect3DSurface9
**
)
&
d3d_surface
,
NULL
);
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to create depth/stencil surface, hr %#x.
\n
"
,
hr
);
return
hr
;
}
*
surface
=
d3d_surface
->
wined3d_surface
;
wined3d_surface_incref
(
*
surface
);
d3d_surface
->
container
=
(
IUnknown
*
)
&
device
->
IDirect3DDevice9Ex_iface
;
if
(
container_parent
==
device_parent
)
d3d_surface
->
container
=
(
IUnknown
*
)
&
device
->
IDirect3DDevice9Ex_iface
;
else
d3d_surface
->
container
=
container_parent
;
/* Implicit surfaces are created with an refcount of 0 */
IDirect3DSurface9_Release
(
&
d3d_surface
->
IDirect3DSurface9_iface
);
...
...
@@ -3341,9 +3312,8 @@ static const struct wined3d_device_parent_ops d3d9_wined3d_device_parent_ops =
{
device_parent_wined3d_device_created
,
device_parent_mode_changed
,
device_parent_create_surface
,
device_parent_create_rendertarget
,
device_parent_create_depth_stencil
,
device_parent_create_swapchain_surface
,
device_parent_create_texture_surface
,
device_parent_create_volume
,
device_parent_create_swapchain
,
};
...
...
dlls/ddraw/ddraw.c
View file @
0821c802
...
...
@@ -5360,7 +5360,7 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
ERR
(
"Failed to resize window.
\n
"
);
}
static
HRESULT
CDECL
device_parent_create_surface
(
struct
wined3d_device_parent
*
device_parent
,
static
HRESULT
CDECL
device_parent_create_
texture_
surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
DWORD
usage
,
enum
wined3d_pool
pool
,
UINT
level
,
enum
wined3d_cubemap_face
face
,
struct
wined3d_surface
**
surface
)
{
...
...
@@ -5442,18 +5442,17 @@ static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops =
ddraw_frontbuffer_destroyed
,
};
static
HRESULT
CDECL
device_parent_create_rendertarget
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
static
HRESULT
CDECL
device_parent_create_swapchain_surface
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format_id
,
DWORD
usage
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
{
struct
ddraw
*
ddraw
=
ddraw_from_device_parent
(
device_parent
);
HRESULT
hr
;
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format
%#x, multisample_typ
e %#x,
\n
"
"
\t
multisample_quality %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
width
,
height
,
format
,
multisample_typ
e
,
multisample_quality
,
surface
);
TRACE
(
"device_parent %p, container_parent %p, width %u, height %u, format
_id %#x, usag
e %#x,
\n
"
"
\t
multisample_
type %#x, multisample_
quality %u, surface %p.
\n
"
,
device_parent
,
container_parent
,
width
,
height
,
format
_id
,
usag
e
,
multisample_
type
,
multisample_
quality
,
surface
);
if
(
ddraw
->
wined3d_frontbuffer
)
{
...
...
@@ -5461,23 +5460,14 @@ static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_par
return
E_FAIL
;
}
hr
=
wined3d_surface_create
(
ddraw
->
wined3d_device
,
width
,
height
,
format
,
0
,
WINED3DUSAGE_RENDERTARGET
,
WINED3D_POOL_DEFAULT
,
multisample_type
,
multisample_quality
,
DefaultSurfaceType
,
WINED3D_SURFACE_MAPPABLE
,
ddraw
,
&
ddraw_frontbuffer_parent_ops
,
surface
);
if
(
SUCCEEDED
(
hr
))
if
(
SUCCEEDED
(
hr
=
wined3d_surface_create
(
ddraw
->
wined3d_device
,
width
,
height
,
format_id
,
0
,
usage
,
WINED3D_POOL_DEFAULT
,
multisample_type
,
multisample_quality
,
DefaultSurfaceType
,
WINED3D_SURFACE_MAPPABLE
,
ddraw
,
&
ddraw_frontbuffer_parent_ops
,
surface
)))
ddraw
->
wined3d_frontbuffer
=
*
surface
;
return
hr
;
}
static
HRESULT
CDECL
device_parent_create_depth_stencil
(
struct
wined3d_device_parent
*
device_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
)
{
ERR
(
"DirectDraw doesn't have and shouldn't try creating implicit depth buffers.
\n
"
);
return
E_NOTIMPL
;
}
static
HRESULT
CDECL
device_parent_create_volume
(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
UINT
depth
,
enum
wined3d_format_id
format
,
enum
wined3d_pool
pool
,
DWORD
usage
,
struct
wined3d_volume
**
volume
)
...
...
@@ -5518,9 +5508,8 @@ static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops =
{
device_parent_wined3d_device_created
,
device_parent_mode_changed
,
device_parent_create_surface
,
device_parent_create_rendertarget
,
device_parent_create_depth_stencil
,
device_parent_create_swapchain_surface
,
device_parent_create_texture_surface
,
device_parent_create_volume
,
device_parent_create_swapchain
,
};
...
...
dlls/dxgi/device.c
View file @
0821c802
...
...
@@ -189,7 +189,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_device_CreateSurface(IWineDXGIDevice *ifac
struct
wined3d_surface
*
wined3d_surface
;
IUnknown
*
parent
;
hr
=
device_parent
->
ops
->
create_surface
(
device_parent
,
NULL
,
desc
->
Width
,
desc
->
Height
,
hr
=
device_parent
->
ops
->
create_
texture_
surface
(
device_parent
,
NULL
,
desc
->
Width
,
desc
->
Height
,
wined3dformat_from_dxgi_format
(
desc
->
Format
),
usage
,
WINED3D_POOL_DEFAULT
,
0
,
WINED3D_CUBEMAP_FACE_POSITIVE_X
,
&
wined3d_surface
);
if
(
FAILED
(
hr
))
...
...
dlls/wined3d/device.c
View file @
0821c802
...
...
@@ -5234,10 +5234,11 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
TRACE
(
"Creating the depth stencil buffer
\n
"
);
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_depth_stencil
(
device
->
device_parent
,
swapchain_desc
->
backbuffer_width
,
swapchain_desc
->
backbuffer_height
,
swapchain_desc
->
auto_depth_stencil_format
,
swapchain_desc
->
multisample_type
,
swapchain_desc
->
multisample_quality
,
&
device
->
auto_depth_stencil
)))
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_swapchain_surface
(
device
->
device_parent
,
device
->
device_parent
,
swapchain_desc
->
backbuffer_width
,
swapchain_desc
->
backbuffer_height
,
swapchain_desc
->
auto_depth_stencil_format
,
WINED3DUSAGE_DEPTHSTENCIL
,
swapchain_desc
->
multisample_type
,
swapchain_desc
->
multisample_quality
,
&
device
->
auto_depth_stencil
)))
{
ERR
(
"Failed to create the depth stencil buffer, hr %#x.
\n
"
,
hr
);
wined3d_swapchain_decref
(
swapchain
);
...
...
dlls/wined3d/swapchain.c
View file @
0821c802
...
...
@@ -943,10 +943,11 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
swapchain_update_render_to_fbo
(
swapchain
);
TRACE
(
"Creating front buffer.
\n
"
);
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_
rendertarget
(
device
->
device_parent
,
parent
,
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_
swapchain_surface
(
device
->
device_parent
,
parent
,
swapchain
->
desc
.
backbuffer_width
,
swapchain
->
desc
.
backbuffer_height
,
swapchain
->
desc
.
backbuffer_format
,
swapchain
->
desc
.
multisample_type
,
swapchain
->
desc
.
multisample_quality
,
&
swapchain
->
front_buffer
)))
swapchain
->
desc
.
backbuffer_format
,
WINED3DUSAGE_RENDERTARGET
,
swapchain
->
desc
.
multisample_type
,
swapchain
->
desc
.
multisample_quality
,
&
swapchain
->
front_buffer
)))
{
WARN
(
"Failed to create front buffer, hr %#x.
\n
"
,
hr
);
goto
err
;
...
...
@@ -1051,10 +1052,11 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
for
(
i
=
0
;
i
<
swapchain
->
desc
.
backbuffer_count
;
++
i
)
{
TRACE
(
"Creating back buffer %u.
\n
"
,
i
);
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_
rendertarget
(
device
->
device_parent
,
parent
,
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_
swapchain_surface
(
device
->
device_parent
,
parent
,
swapchain
->
desc
.
backbuffer_width
,
swapchain
->
desc
.
backbuffer_height
,
swapchain
->
desc
.
backbuffer_format
,
swapchain
->
desc
.
multisample_type
,
swapchain
->
desc
.
multisample_quality
,
&
swapchain
->
back_buffers
[
i
])))
swapchain
->
desc
.
backbuffer_format
,
WINED3DUSAGE_RENDERTARGET
,
swapchain
->
desc
.
multisample_type
,
swapchain
->
desc
.
multisample_quality
,
&
swapchain
->
back_buffers
[
i
])))
{
WARN
(
"Failed to create back buffer %u, hr %#x.
\n
"
,
i
,
hr
);
goto
err
;
...
...
@@ -1070,10 +1072,11 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
TRACE
(
"Creating depth/stencil buffer.
\n
"
);
if
(
!
device
->
auto_depth_stencil
)
{
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_depth_stencil
(
device
->
device_parent
,
swapchain
->
desc
.
backbuffer_width
,
swapchain
->
desc
.
backbuffer_height
,
swapchain
->
desc
.
auto_depth_stencil_format
,
swapchain
->
desc
.
multisample_type
,
swapchain
->
desc
.
multisample_quality
,
&
device
->
auto_depth_stencil
)))
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_swapchain_surface
(
device
->
device_parent
,
device
->
device_parent
,
swapchain
->
desc
.
backbuffer_width
,
swapchain
->
desc
.
backbuffer_height
,
swapchain
->
desc
.
auto_depth_stencil_format
,
WINED3DUSAGE_DEPTHSTENCIL
,
swapchain
->
desc
.
multisample_type
,
swapchain
->
desc
.
multisample_quality
,
&
device
->
auto_depth_stencil
)))
{
WARN
(
"Failed to create the auto depth stencil, hr %#x.
\n
"
,
hr
);
goto
err
;
...
...
dlls/wined3d/texture.c
View file @
0821c802
...
...
@@ -857,9 +857,8 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
UINT
idx
=
j
*
texture
->
level_count
+
i
;
struct
wined3d_surface
*
surface
;
hr
=
device
->
device_parent
->
ops
->
create_surface
(
device
->
device_parent
,
parent
,
tmp_w
,
tmp_w
,
format_id
,
usage
,
pool
,
i
/* Level */
,
j
,
&
surface
);
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_texture_surface
(
device
->
device_parent
,
parent
,
tmp_w
,
tmp_w
,
format_id
,
usage
,
pool
,
i
/* Level */
,
j
,
&
surface
)))
{
FIXME
(
"(%p) Failed to create surface, hr %#x.
\n
"
,
texture
,
hr
);
wined3d_texture_cleanup
(
texture
);
...
...
@@ -1013,9 +1012,8 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
struct
wined3d_surface
*
surface
;
/* Use the callback to create the texture surface. */
hr
=
device
->
device_parent
->
ops
->
create_surface
(
device
->
device_parent
,
parent
,
tmp_w
,
tmp_h
,
format
->
id
,
usage
,
pool
,
i
,
0
,
&
surface
);
if
(
FAILED
(
hr
))
if
(
FAILED
(
hr
=
device
->
device_parent
->
ops
->
create_texture_surface
(
device
->
device_parent
,
parent
,
tmp_w
,
tmp_h
,
format
->
id
,
usage
,
pool
,
i
,
0
,
&
surface
)))
{
FIXME
(
"Failed to create surface %p, hr %#x
\n
"
,
texture
,
hr
);
wined3d_texture_cleanup
(
texture
);
...
...
include/wine/wined3d.h
View file @
0821c802
...
...
@@ -1997,15 +1997,13 @@ struct wined3d_device_parent_ops
{
void
(
__cdecl
*
wined3d_device_created
)(
struct
wined3d_device_parent
*
device_parent
,
struct
wined3d_device
*
device
);
void
(
__cdecl
*
mode_changed
)(
struct
wined3d_device_parent
*
device_parent
);
HRESULT
(
__cdecl
*
create_surface
)(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
HRESULT
(
__cdecl
*
create_swapchain_surface
)(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format_id
,
DWORD
usage
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
);
HRESULT
(
__cdecl
*
create_texture_surface
)(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format_id
,
DWORD
usage
,
enum
wined3d_pool
pool
,
UINT
level
,
enum
wined3d_cubemap_face
face
,
struct
wined3d_surface
**
surface
);
HRESULT
(
__cdecl
*
create_rendertarget
)(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format_id
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
);
HRESULT
(
__cdecl
*
create_depth_stencil
)(
struct
wined3d_device_parent
*
device_parent
,
UINT
width
,
UINT
height
,
enum
wined3d_format_id
format_id
,
enum
wined3d_multisample_type
multisample_type
,
DWORD
multisample_quality
,
struct
wined3d_surface
**
surface
);
HRESULT
(
__cdecl
*
create_volume
)(
struct
wined3d_device_parent
*
device_parent
,
void
*
container_parent
,
UINT
width
,
UINT
height
,
UINT
depth
,
enum
wined3d_format_id
format_id
,
enum
wined3d_pool
pool
,
DWORD
usage
,
struct
wined3d_volume
**
volume
);
...
...
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