Commit 092c14b9 authored by Paul Gofman's avatar Paul Gofman Committed by Alexandre Julliard

d3dx9: Use temporary surface in D3DXSaveSurfaceToFileInMemory() for unmappable textures.

Fixes a regression triggered by commit 949dbbd3. Signed-off-by: 's avatarPaul Gofman <gofmanp@gmail.com> Signed-off-by: 's avatarMatteo Bruni <mbruni@codeweavers.com> Signed-off-by: 's avatarAlexandre Julliard <julliard@winehq.org>
parent ce090114
......@@ -530,6 +530,7 @@ static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSur
BYTE *pixels;
struct volume volume;
const struct pixel_format_desc *pixel_format;
IDirect3DSurface9 *temp_surface;
if (src_rect)
{
......@@ -569,7 +570,7 @@ static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSur
return hr;
}
hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, NULL, D3DLOCK_READONLY);
hr = lock_surface(src_surface, &locked_rect, &temp_surface, FALSE);
if (FAILED(hr))
{
ID3DXBuffer_Release(buffer);
......@@ -582,7 +583,7 @@ static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSur
copy_pixels(locked_rect.pBits, locked_rect.Pitch, 0, pixels, dst_pitch, 0,
&volume, pixel_format);
IDirect3DSurface9_UnlockRect(src_surface);
unlock_surface(src_surface, &locked_rect, temp_surface, FALSE);
*dst_buffer = buffer;
return D3D_OK;
......@@ -2124,6 +2125,7 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
WICPixelFormatGUID wic_pixel_format;
D3DFORMAT d3d_pixel_format;
D3DSURFACE_DESC src_surface_desc;
IDirect3DSurface9 *temp_surface;
D3DLOCKED_RECT locked_rect;
int width, height;
STATSTG stream_stats;
......@@ -2131,7 +2133,7 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
ID3DXBuffer *buffer;
DWORD size;
TRACE("(%p, %#x, %p, %p, %s)\n",
TRACE("dst_buffer %p, file_format %#x, src_surface %p, src_palette %p, src_rect %s.\n",
dst_buffer, file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
if (!dst_buffer || !src_surface) return D3DERR_INVALIDCALL;
......@@ -2225,16 +2227,14 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
if (SUCCEEDED(hr) && d3d_pixel_format != D3DFMT_UNKNOWN)
{
TRACE("Using pixel format %s %#x\n", debugstr_guid(&wic_pixel_format), d3d_pixel_format);
if (src_surface_desc.Format == d3d_pixel_format) /* Simple copy */
{
hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY);
if (FAILED(hr))
if (FAILED(hr = lock_surface(src_surface, &locked_rect, &temp_surface, FALSE)))
goto cleanup;
IWICBitmapFrameEncode_WritePixels(frame, height,
locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits);
IDirect3DSurface9_UnlockRect(src_surface);
unlock_surface(src_surface, &locked_rect, temp_surface, FALSE);
}
else /* Pixel format conversion */
{
......@@ -2264,16 +2264,14 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
hr = E_OUTOFMEMORY;
goto cleanup;
}
hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY);
if (FAILED(hr))
if (FAILED(hr = lock_surface(src_surface, &locked_rect, &temp_surface, FALSE)))
{
HeapFree(GetProcessHeap(), 0, dst_data);
goto cleanup;
}
convert_argb_pixels(locked_rect.pBits, locked_rect.Pitch, 0, &size, src_format_desc,
dst_data, dst_pitch, 0, &size, dst_format_desc, 0, NULL);
IDirect3DSurface9_UnlockRect(src_surface);
unlock_surface(src_surface, &locked_rect, temp_surface, FALSE);
IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data);
HeapFree(GetProcessHeap(), 0, dst_data);
......
......@@ -1253,16 +1253,30 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
static void test_D3DXSaveSurfaceToFileInMemory(IDirect3DDevice9 *device)
{
HRESULT hr;
RECT rect;
ID3DXBuffer *buffer;
IDirect3DSurface9 *surface;
static const struct
{
DWORD usage;
D3DPOOL pool;
}
test_access_types[] =
{
{0, D3DPOOL_MANAGED},
{0, D3DPOOL_DEFAULT},
{D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT},
};
struct
{
DWORD magic;
struct dds_header header;
BYTE *data;
} *dds;
IDirect3DSurface9 *surface;
IDirect3DTexture9 *texture;
ID3DXBuffer *buffer;
unsigned int i;
HRESULT hr;
RECT rect;
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 4, 4, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, NULL);
if (FAILED(hr)) {
......@@ -1317,6 +1331,27 @@ static void test_D3DXSaveSurfaceToFileInMemory(IDirect3DDevice9 *device)
ID3DXBuffer_Release(buffer);
IDirect3DSurface9_Release(surface);
for (i = 0; i < ARRAY_SIZE(test_access_types); ++i)
{
hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 0, test_access_types[i].usage,
D3DFMT_A8R8G8B8, test_access_types[i].pool, &texture, NULL);
ok(hr == D3D_OK, "Unexpected hr %#x, i %u.\n", hr, i);
hr = IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
ok(hr == D3D_OK, "Unexpected hr %#x, i %u.\n", hr, i);
hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_DDS, surface, NULL, NULL);
ok(hr == D3D_OK, "Unexpected hr %#x, i %u.\n", hr, i);
ID3DXBuffer_Release(buffer);
hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_BMP, surface, NULL, NULL);
ok(hr == D3D_OK, "Unexpected hr %#x, i %u.\n", hr, i);
ID3DXBuffer_Release(buffer);
IDirect3DSurface9_Release(surface);
IDirect3DTexture9_Release(texture);
}
}
static void test_D3DXSaveSurfaceToFile(IDirect3DDevice9 *device)
......
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