Commit 09b2e42e authored by Zebediah Figura's avatar Zebediah Figura Committed by Alexandre Julliard

d3dcompiler: Verify a returned value against the function's type and cast it if necessary.

parent 60f78a14
......@@ -1046,6 +1046,7 @@ struct hlsl_parse_ctx
struct list types;
struct wine_rb_tree functions;
const struct hlsl_ir_function_decl *cur_function;
enum hlsl_matrix_majority matrix_majority;
};
......@@ -1138,6 +1139,8 @@ struct hlsl_ir_expr *new_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node **ope
struct source_location *loc) DECLSPEC_HIDDEN;
struct hlsl_ir_expr *new_cast(struct hlsl_ir_node *node, struct hlsl_type *type,
struct source_location *loc) DECLSPEC_HIDDEN;
struct hlsl_ir_node *implicit_conversion(struct hlsl_ir_node *node, struct hlsl_type *type,
struct source_location *loc) DECLSPEC_HIDDEN;
struct hlsl_ir_deref *new_var_deref(struct hlsl_ir_var *var) DECLSPEC_HIDDEN;
struct hlsl_ir_deref *new_record_deref(struct hlsl_ir_node *record, struct hlsl_struct_field *field) DECLSPEC_HIDDEN;
struct hlsl_ir_node *make_assignment(struct hlsl_ir_node *left, enum parse_assign_op assign_op,
......
......@@ -492,13 +492,22 @@ static struct hlsl_ir_jump *new_return(struct hlsl_ir_node *value, struct source
jump->node.type = HLSL_IR_JUMP;
jump->node.loc = loc;
jump->type = HLSL_IR_JUMP_RETURN;
jump->node.data_type = value ? value->data_type
: new_hlsl_type(d3dcompiler_strdup("void"), HLSL_CLASS_OBJECT, HLSL_TYPE_VOID, 1, 1);
jump->return_value = value;
FIXME("Check for valued return on void function.\n");
FIXME("Implicit conversion to the return type if needed, "
"error out if conversion not possible.\n");
jump->node.data_type = hlsl_ctx.cur_function->return_type;
if (value)
{
if (!(jump->return_value = implicit_conversion(value, jump->node.data_type, &loc)))
{
d3dcompiler_free(jump);
return NULL;
}
}
else if (jump->node.data_type->base_type != HLSL_TYPE_VOID)
{
hlsl_report_message(loc.file, loc.line, loc.col, HLSL_LEVEL_ERROR,
"non-void function must return a value");
d3dcompiler_free(jump);
return NULL;
}
return jump;
}
......@@ -1336,6 +1345,7 @@ func_prototype: var_modifiers type var_identifier '(' parameters ')' c
$$.name = $3;
$$.decl->semantic = $7.semantic;
set_location(&$$.decl->loc, &@3);
hlsl_ctx.cur_function = $$.decl;
}
compound_statement: '{' '}'
......
......@@ -730,7 +730,7 @@ static void test_fail(void)
compiled = errors = NULL;
hr = ppD3DCompile(tests[i], strlen(tests[i]), NULL, NULL, NULL, "test", targets[j], 0, 0, &compiled, &errors);
todo_wine ok(hr == E_FAIL, "Test %u, target %s, got unexpected hr %#x.\n", i, targets[j], hr);
todo_wine_if (i == 1 || i >= 7) ok(!!errors, "Test %u, target %s, expected non-NULL error blob.\n", i, targets[j]);
todo_wine_if (i == 1) ok(!!errors, "Test %u, target %s, expected non-NULL error blob.\n", i, targets[j]);
ok(!compiled, "Test %u, target %s, expected no compiled shader blob.\n", i, targets[j]);
if (errors)
ID3D10Blob_Release(errors);
......
......@@ -1275,7 +1275,7 @@ static struct hlsl_type *expr_common_type(struct hlsl_type *t1, struct hlsl_type
return new_hlsl_type(NULL, type, base, dimx, dimy);
}
static struct hlsl_ir_node *implicit_conversion(struct hlsl_ir_node *node, struct hlsl_type *dst_type,
struct hlsl_ir_node *implicit_conversion(struct hlsl_ir_node *node, struct hlsl_type *dst_type,
struct source_location *loc)
{
struct hlsl_type *src_type = node->data_type;
......
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