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wine
wine-winehq
Commits
0a4fa886
Commit
0a4fa886
authored
Sep 20, 2009
by
Henri Verbeet
Committed by
Alexandre Julliard
Sep 22, 2009
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Plain Diff
wined3d: Revert
4ba16b84
.
Unfortunately surface_can_stretch_rect() doesn't check just for WINED3DFMT_FLAG_FBO_ATTACHABLE.
parent
1d1b07b9
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5 additions
and
3 deletions
+5
-3
surface.c
dlls/wined3d/surface.c
+5
-3
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dlls/wined3d/surface.c
View file @
0a4fa886
...
@@ -3581,7 +3581,8 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const
...
@@ -3581,7 +3581,8 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const
* FBO support, so it doesn't really make sense to try and make it work with different offscreen rendering
* FBO support, so it doesn't really make sense to try and make it work with different offscreen rendering
* backends.
* backends.
*/
*/
if
(
GL_SUPPORT
(
EXT_FRAMEBUFFER_BLIT
)
&&
surface_can_stretch_rect
(
Src
,
This
))
if
(
wined3d_settings
.
offscreen_rendering_mode
==
ORM_FBO
&&
GL_SUPPORT
(
EXT_FRAMEBUFFER_BLIT
)
&&
surface_can_stretch_rect
(
Src
,
This
))
{
{
stretch_rect_fbo
((
IWineD3DDevice
*
)
myDevice
,
SrcSurface
,
&
srect
,
stretch_rect_fbo
((
IWineD3DDevice
*
)
myDevice
,
SrcSurface
,
&
srect
,
(
IWineD3DSurface
*
)
This
,
&
rect
,
Filter
,
upsideDown
);
(
IWineD3DSurface
*
)
This
,
&
rect
,
Filter
,
upsideDown
);
...
@@ -3644,8 +3645,9 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const
...
@@ -3644,8 +3645,9 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, const
Src
->
palette
=
This
->
palette
;
Src
->
palette
=
This
->
palette
;
}
}
if
(
GL_SUPPORT
(
EXT_FRAMEBUFFER_BLIT
)
&&
surface_can_stretch_rect
(
Src
,
This
)
if
(
wined3d_settings
.
offscreen_rendering_mode
==
ORM_FBO
&&
GL_SUPPORT
(
EXT_FRAMEBUFFER_BLIT
)
&&
!
(
Flags
&
(
WINEDDBLT_KEYSRC
|
WINEDDBLT_KEYSRCOVERRIDE
)))
&&
!
(
Flags
&
(
WINEDDBLT_KEYSRC
|
WINEDDBLT_KEYSRCOVERRIDE
))
&&
surface_can_stretch_rect
(
Src
,
This
))
{
{
TRACE
(
"Using stretch_rect_fbo
\n
"
);
TRACE
(
"Using stretch_rect_fbo
\n
"
);
/* The source is always a texture, but never the currently active render target, and the texture
/* The source is always a texture, but never the currently active render target, and the texture
...
...
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