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wine
wine-winehq
Commits
0a5b5608
Commit
0a5b5608
authored
Jul 06, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Jul 07, 2011
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wined3d: Make the device parameter to device_preload_textures() const.
parent
ff63e427
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2 changed files
with
2 additions
and
2 deletions
+2
-2
device.c
dlls/wined3d/device.c
+1
-1
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-1
No files found.
dlls/wined3d/device.c
View file @
0a5b5608
...
...
@@ -461,7 +461,7 @@ static void device_preload_texture(const struct wined3d_state *state, unsigned i
texture
->
texture_ops
->
texture_preload
(
texture
,
srgb
);
}
void
device_preload_textures
(
struct
wined3d_device
*
device
)
void
device_preload_textures
(
const
struct
wined3d_device
*
device
)
{
const
struct
wined3d_state
*
state
=
&
device
->
stateBlock
->
state
;
unsigned
int
i
;
...
...
dlls/wined3d/wined3d_private.h
View file @
0a5b5608
...
...
@@ -1753,7 +1753,7 @@ void device_context_remove(struct wined3d_device *device, struct wined3d_context
HRESULT
device_init
(
struct
wined3d_device
*
device
,
struct
wined3d
*
wined3d
,
UINT
adapter_idx
,
WINED3DDEVTYPE
device_type
,
HWND
focus_window
,
DWORD
flags
,
BYTE
surface_alignment
,
struct
wined3d_device_parent
*
device_parent
)
DECLSPEC_HIDDEN
;
void
device_preload_textures
(
struct
wined3d_device
*
device
)
DECLSPEC_HIDDEN
;
void
device_preload_textures
(
const
struct
wined3d_device
*
device
)
DECLSPEC_HIDDEN
;
LRESULT
device_process_message
(
struct
wined3d_device
*
device
,
HWND
window
,
BOOL
unicode
,
UINT
message
,
WPARAM
wparam
,
LPARAM
lparam
,
WNDPROC
proc
)
DECLSPEC_HIDDEN
;
void
device_resource_add
(
struct
wined3d_device
*
device
,
struct
wined3d_resource
*
resource
)
DECLSPEC_HIDDEN
;
...
...
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