Commit 0abee3d2 authored by Dmitry Timoshkov's avatar Dmitry Timoshkov Committed by Alexandre Julliard

winex11.drv: Take into account current world transform when caching glyphs.

This patch basically duplicates the logic for caching fonts from gdi32, and fixes the problem with a test application which rotates a text string.
parent 9540d762
......@@ -54,6 +54,7 @@ static XRenderPictFormat *pict_formats[2];
typedef struct
{
LOGFONTW lf;
XFORM xform;
SIZE devsize; /* size in device coords */
DWORD hash;
} LFANDSIZE;
......@@ -268,8 +269,9 @@ static BOOL fontcmp(LFANDSIZE *p1, LFANDSIZE *p2)
{
if(p1->hash != p2->hash) return TRUE;
if(memcmp(&p1->devsize, &p2->devsize, sizeof(p1->devsize))) return TRUE;
if(memcmp(&p1->xform, &p2->xform, sizeof(p1->xform))) return TRUE;
if(memcmp(&p1->lf, &p2->lf, offsetof(LOGFONTW, lfFaceName))) return TRUE;
return strcmpW(p1->lf.lfFaceName, p2->lf.lfFaceName);
return strcmpiW(p1->lf.lfFaceName, p2->lf.lfFaceName);
}
#if 0
......@@ -549,18 +551,24 @@ static void dec_ref_cache(int index)
static void lfsz_calc_hash(LFANDSIZE *plfsz)
{
DWORD hash = 0, *ptr;
DWORD hash = 0, *ptr, two_chars;
WORD *pwc;
int i;
hash ^= plfsz->devsize.cx;
hash ^= plfsz->devsize.cy;
for(i = 0, ptr = (DWORD*)&plfsz->xform; i < sizeof(XFORM)/sizeof(DWORD); i++, ptr++)
hash ^= *ptr;
for(i = 0, ptr = (DWORD*)&plfsz->lf; i < 7; i++, ptr++)
hash ^= *ptr;
for(i = 0, ptr = (DWORD*)plfsz->lf.lfFaceName; i < LF_FACESIZE/2; i++, ptr++) {
WCHAR *pwc = (WCHAR *)ptr;
two_chars = *ptr;
pwc = (WCHAR *)&two_chars;
if(!*pwc) break;
hash ^= *ptr;
*pwc = toupperW(*pwc);
pwc++;
*pwc = toupperW(*pwc);
hash ^= two_chars;
if(!*pwc) break;
}
plfsz->hash = hash;
......@@ -592,8 +600,10 @@ BOOL X11DRV_XRender_SelectFont(X11DRV_PDEVICE *physDev, HFONT hfont)
TRACE("h=%d w=%d weight=%d it=%d charset=%d name=%s\n",
lfsz.lf.lfHeight, lfsz.lf.lfWidth, lfsz.lf.lfWeight,
lfsz.lf.lfItalic, lfsz.lf.lfCharSet, debugstr_w(lfsz.lf.lfFaceName));
lfsz.lf.lfWidth = abs( lfsz.lf.lfWidth );
lfsz.devsize.cx = X11DRV_XWStoDS( physDev, lfsz.lf.lfWidth );
lfsz.devsize.cy = X11DRV_YWStoDS( physDev, lfsz.lf.lfHeight );
GetWorldTransform( physDev->hdc, &lfsz.xform );
lfsz_calc_hash(&lfsz);
EnterCriticalSection(&xrender_cs);
......
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