Commit 0c659a23 authored by Piotr Caban's avatar Piotr Caban Committed by Alexandre Julliard

d3dx10: Add support for ID3DX10ThreadPump parameter in D3DX10CreateTextureFromFileW.

parent 591fd06b
......@@ -631,17 +631,33 @@ HRESULT WINAPI D3DX10CreateTextureFromFileW(ID3D10Device *device, const WCHAR *s
if (!src_file)
return E_FAIL;
if (FAILED((hr = load_file(src_file, &buffer, &size))))
if (pump)
{
if (hresult)
*hresult = hr;
ID3DX10DataProcessor *processor;
ID3DX10DataLoader *loader;
if (FAILED((hr = D3DX10CreateAsyncFileLoaderW(src_file, &loader))))
return hr;
if (FAILED((hr = D3DX10CreateAsyncTextureProcessor(device, load_info, &processor))))
{
ID3DX10DataLoader_Destroy(loader);
return hr;
}
if (FAILED((hr = ID3DX10ThreadPump_AddWorkItem(pump, loader, processor, hresult, (void **)texture))))
{
ID3DX10DataLoader_Destroy(loader);
ID3DX10DataProcessor_Destroy(processor);
}
return hr;
}
hr = D3DX10CreateTextureFromMemory(device, buffer, size, load_info, pump, texture, hresult);
if (SUCCEEDED((hr = load_file(src_file, &buffer, &size))))
{
hr = create_texture(device, buffer, size, load_info, texture);
free(buffer);
}
if (hresult)
*hresult = hr;
return hr;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment