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wine
wine-winehq
Commits
0caed0a7
Commit
0caed0a7
authored
Dec 09, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Dec 10, 2010
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Plain Diff
wined3d: Explicitly pass blit_priv and gl_info to gen_p8_shader().
parent
fa755171
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1 changed file
with
3 additions
and
4 deletions
+3
-4
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+3
-4
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dlls/wined3d/arb_program_shader.c
View file @
0caed0a7
...
...
@@ -6771,12 +6771,11 @@ static BOOL gen_yv12_read(struct wined3d_shader_buffer *buffer, GLenum textype,
return
TRUE
;
}
static
GLuint
gen_p8_shader
(
IWineD3DDeviceImpl
*
device
,
GLenum
textype
)
static
GLuint
gen_p8_shader
(
struct
arbfp_blit_priv
*
priv
,
const
struct
wined3d_gl_info
*
gl_info
,
GLenum
textype
)
{
const
struct
wined3d_gl_info
*
gl_info
=
&
device
->
adapter
->
gl_info
;
GLenum
shader
;
struct
wined3d_shader_buffer
buffer
;
struct
arbfp_blit_priv
*
priv
=
device
->
blit_priv
;
GLint
pos
;
/* Shader header */
...
...
@@ -7068,7 +7067,7 @@ static HRESULT arbfp_blit_set(IWineD3DDevice *iface, IWineD3DSurfaceImpl *surfac
case
COMPLEX_FIXUP_P8
:
shader
=
textype
==
GL_TEXTURE_RECTANGLE_ARB
?
priv
->
p8_rect_shader
:
priv
->
p8_2d_shader
;
if
(
!
shader
)
shader
=
gen_p8_shader
(
device
,
textype
);
if
(
!
shader
)
shader
=
gen_p8_shader
(
priv
,
gl_info
,
textype
);
upload_palette
(
surface
);
break
;
...
...
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