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wine
wine-winehq
Commits
0e4e1969
Commit
0e4e1969
authored
Oct 12, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 12, 2010
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Plain Diff
wined3d: Skip SM4 source register modifiers.
parent
916167e9
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shader_sm4.c
dlls/wined3d/shader_sm4.c
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dlls/wined3d/shader_sm4.c
View file @
0e4e1969
...
...
@@ -28,6 +28,8 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
#define WINED3D_SM4_OPCODE_MASK 0xff
#define WINED3D_SM4_REGISTER_MODIFIER (1 << 31)
#define WINED3D_SM4_REGISTER_ORDER_SHIFT 20
#define WINED3D_SM4_REGISTER_ORDER_MASK (0x3 << WINED3D_SM4_REGISTER_ORDER_SHIFT)
...
...
@@ -345,6 +347,12 @@ static void shader_sm4_read_src_param(void *data, const DWORD **ptr, struct wine
src_param
->
reg
.
type
=
register_type_table
[
register_type
];
}
if
(
token
&
WINED3D_SM4_REGISTER_MODIFIER
)
{
DWORD
modifier
=
*
(
*
ptr
)
++
;
FIXME
(
"Skipping modifier 0x%08x.
\n
"
,
modifier
);
}
order
=
(
token
&
WINED3D_SM4_REGISTER_ORDER_MASK
)
>>
WINED3D_SM4_REGISTER_ORDER_SHIFT
;
if
(
order
<
1
)
src_param
->
reg
.
idx
=
~
0U
;
...
...
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