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wine
wine-winehq
Commits
0e50a00e
Commit
0e50a00e
authored
Jan 27, 2022
by
Alexandre Julliard
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Plain Diff
d3dx11: Fix printf format warnings on 64-bit.
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
e7d0bf36
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3 changed files
with
5 additions
and
5 deletions
+5
-5
async.c
dlls/d3dx11_43/async.c
+2
-2
main.c
dlls/d3dx11_43/main.c
+1
-1
texture.c
dlls/d3dx11_43/texture.c
+2
-2
No files found.
dlls/d3dx11_43/async.c
View file @
0e50a00e
...
...
@@ -219,7 +219,7 @@ HRESULT WINAPI D3DX11CompileFromMemory(const char *data, SIZE_T data_size, const
const
char
*
target
,
UINT
sflags
,
UINT
eflags
,
ID3DX11ThreadPump
*
pump
,
ID3D10Blob
**
shader
,
ID3D10Blob
**
error_messages
,
HRESULT
*
hresult
)
{
TRACE
(
"data %s, data_size %
l
u, filename %s, defines %p, include %p, entry_point %s, target %s, "
TRACE
(
"data %s, data_size %
I
u, filename %s, defines %p, include %p, entry_point %s, target %s, "
"sflags %#x, eflags %#x, pump %p, shader %p, error_messages %p, hresult %p.
\n
"
,
debugstr_an
(
data
,
data_size
),
data_size
,
debugstr_a
(
filename
),
defines
,
include
,
debugstr_a
(
entry_point
),
debugstr_a
(
target
),
sflags
,
eflags
,
pump
,
shader
,
...
...
@@ -277,7 +277,7 @@ HRESULT WINAPI D3DX11CreateAsyncMemoryLoader(const void *data, SIZE_T data_size,
{
struct
asyncdataloader
*
object
;
TRACE
(
"data %p, data_size %
l
u, loader %p.
\n
"
,
data
,
data_size
,
loader
);
TRACE
(
"data %p, data_size %
I
u, loader %p.
\n
"
,
data
,
data_size
,
loader
);
if
(
!
data
||
!
loader
)
return
E_FAIL
;
...
...
dlls/d3dx11_43/main.c
View file @
0e50a00e
...
...
@@ -70,7 +70,7 @@ HRESULT WINAPI D3DX11GetImageInfoFromFileW(const WCHAR *filename, ID3DX11ThreadP
HRESULT
WINAPI
D3DX11GetImageInfoFromMemory
(
const
void
*
src_data
,
SIZE_T
src_data_size
,
ID3DX11ThreadPump
*
pump
,
D3DX11_IMAGE_INFO
*
img_info
,
HRESULT
*
hresult
)
{
FIXME
(
"src_data %p, src_data_size %
l
u, pump %p, img_info %p, hresult %p stub!
\n
"
,
FIXME
(
"src_data %p, src_data_size %
I
u, pump %p, img_info %p, hresult %p stub!
\n
"
,
src_data
,
src_data_size
,
pump
,
img_info
,
hresult
);
return
E_NOTIMPL
;
...
...
dlls/d3dx11_43/texture.c
View file @
0e50a00e
...
...
@@ -27,7 +27,7 @@ HRESULT WINAPI D3DX11CreateShaderResourceViewFromMemory(ID3D11Device *device, co
SIZE_T
data_size
,
D3DX11_IMAGE_LOAD_INFO
*
load_info
,
ID3DX11ThreadPump
*
pump
,
ID3D11ShaderResourceView
**
view
,
HRESULT
*
hresult
)
{
FIXME
(
"device %p, data %p, data_size %
l
u, load_info %p, pump %p, view %p, hresult %p stub!
\n
"
,
FIXME
(
"device %p, data %p, data_size %
I
u, load_info %p, pump %p, view %p, hresult %p stub!
\n
"
,
device
,
data
,
data_size
,
load_info
,
pump
,
view
,
hresult
);
return
E_NOTIMPL
;
...
...
@@ -57,7 +57,7 @@ HRESULT WINAPI D3DX11CreateTextureFromMemory(ID3D11Device *device, const void *d
SIZE_T
data_size
,
D3DX11_IMAGE_LOAD_INFO
*
load_info
,
ID3DX11ThreadPump
*
pump
,
ID3D11Resource
**
texture
,
HRESULT
*
hresult
)
{
FIXME
(
"device %p, data %p, data_size %
l
u, load_info %p, pump %p, texture %p, hresult %p stub.
\n
"
,
FIXME
(
"device %p, data %p, data_size %
I
u, load_info %p, pump %p, texture %p, hresult %p stub.
\n
"
,
device
,
data
,
data_size
,
load_info
,
pump
,
texture
,
hresult
);
return
E_NOTIMPL
;
...
...
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